// ----------------------------------------------------------------------------
// setup.h
// ============================================================================
// ----------------------------------------------------------------------------
// setup.h
// ============================================================================
#define TYPE_EMPTY (1 << 20)
#define TYPE_SKIPPABLE (1 << 21)
#define TYPE_KEYTEXT (1 << 22)
#define TYPE_EMPTY (1 << 20)
#define TYPE_SKIPPABLE (1 << 21)
#define TYPE_KEYTEXT (1 << 22)
-#define TYPE_BITFIELD (1 << 25)
-#define TYPE_CONTENT (1 << 26)
-#define TYPE_ELEMENT_LIST (1 << 27)
-#define TYPE_CONTENT_LIST (1 << 28)
+#define TYPE_BITFIELD (1 << 26)
+#define TYPE_CONTENT (1 << 27)
+#define TYPE_ELEMENT_LIST (1 << 28)
+#define TYPE_CONTENT_LIST (1 << 29)
TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *);
TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *);
int numTreeInfoInGroup(TreeInfo *);
TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *);
TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *);
int numTreeInfoInGroup(TreeInfo *);
TreeInfo *getTreeInfoFromPos(TreeInfo *, int);
TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *);
void dumpTreeInfo(TreeInfo *, int);
TreeInfo *getTreeInfoFromPos(TreeInfo *, int);
TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *);
void dumpTreeInfo(TreeInfo *, int);
char *getUserLevelDir(char *);
char *getNetworkLevelDir(char *);
char *getCurrentLevelDir(void);
char *getNewUserLevelSubdir(void);
void createDirectory(char *, char *, int);
char *getUserLevelDir(char *);
char *getNetworkLevelDir(char *);
char *getCurrentLevelDir(void);
char *getNewUserLevelSubdir(void);
void createDirectory(char *, char *, int);
void InitUserDataDirectory(void);
void SetFilePermissions(char *, int);
void InitUserDataDirectory(void);
void SetFilePermissions(char *, int);
char *ExtractZipFileIntoDirectory(char *, char *, int);
boolean AdjustGraphicsForEMC(void);
char *ExtractZipFileIntoDirectory(char *, char *, int);
boolean AdjustGraphicsForEMC(void);
TreeInfo *getArtworkTreeInfoForUserLevelSet(int);
boolean checkIfCustomArtworkExistsForCurrentLevelSet(void);
void AddUserLevelSetToLevelInfo(char *);
TreeInfo *getArtworkTreeInfoForUserLevelSet(int);
boolean checkIfCustomArtworkExistsForCurrentLevelSet(void);
void AddUserLevelSetToLevelInfo(char *);
boolean UpdateUserLevelSet(char *, char *, char *, int);
boolean CreateUserLevelSet(char *, char *, char *, int, boolean);
boolean UpdateUserLevelSet(char *, char *, char *, int);
boolean CreateUserLevelSet(char *, char *, char *, int, boolean);