char *getProgramMainDataPath(char *, char *);
char *getProgramConfigFilename(char *);
char *getTapeFilename(int);
char *getProgramMainDataPath(char *, char *);
char *getProgramConfigFilename(char *);
char *getTapeFilename(int);
char *getSetupFilename(void);
char *getDefaultSetupFilename(void);
char *getEditorSetupFilename(void);
char *getSetupFilename(void);
char *getDefaultSetupFilename(void);
char *getEditorSetupFilename(void);
void InitUserLevelDirectory(char *);
void InitNetworkLevelDirectory(char *);
void InitLevelSetupDirectory(char *);
void InitUserLevelDirectory(char *);
void InitNetworkLevelDirectory(char *);
void InitLevelSetupDirectory(char *);
boolean validLevelSeries(TreeInfo *);
TreeInfo *getValidLevelSeries(TreeInfo *, TreeInfo *);
TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *);
boolean validLevelSeries(TreeInfo *);
TreeInfo *getValidLevelSeries(TreeInfo *, TreeInfo *);
TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *);
TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *);
int numTreeInfoInGroup(TreeInfo *);
int getPosFromTreeInfo(TreeInfo *);
TreeInfo *getTreeInfoFromPos(TreeInfo *, int);
TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *);
TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *);
int numTreeInfoInGroup(TreeInfo *);
int getPosFromTreeInfo(TreeInfo *);
TreeInfo *getTreeInfoFromPos(TreeInfo *, int);
TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *);
void sortTreeInfoBySortFunction(TreeInfo **,
int (*compare_function)(const void *,
const void *));
void sortTreeInfoBySortFunction(TreeInfo **,
int (*compare_function)(const void *,
const void *));
char *getPersonalDataDir(void);
char *getMainUserGameDataDir(void);
char *getUserGameDataDir(void);
char *getPersonalDataDir(void);
char *getMainUserGameDataDir(void);
char *getUserGameDataDir(void);
char *getNetworkLevelDir(char *);
char *getCurrentLevelDir(void);
char *getNewUserLevelSubdir(void);
char *getNetworkLevelDir(char *);
char *getCurrentLevelDir(void);
char *getNewUserLevelSubdir(void);
void createDirectory(char *, char *, int);
void InitMainUserDataDirectory(void);
void createDirectory(char *, char *, int);
void InitMainUserDataDirectory(void);
boolean CreateUserLevelSet(char *, char *, char *, int, boolean);
void UpdateLastPlayedLevels_TreeInfo(void);
boolean CreateUserLevelSet(char *, char *, char *, int, boolean);
void UpdateLastPlayedLevels_TreeInfo(void);