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moved getting different solution tape filenames to separate functions
[rocksndiamonds.git]
/
src
/
libgame
/
setup.h
diff --git
a/src/libgame/setup.h
b/src/libgame/setup.h
index b84bb822dd7abe6d98670b9c1f065b9fe1748fc6..056e0bbb26a87c5b454f810eb979385debf059c5 100644
(file)
--- a/
src/libgame/setup.h
+++ b/
src/libgame/setup.h
@@
-264,8
+264,11
@@
char *setLevelArtworkDir(TreeInfo *);
char *getProgramMainDataPath(char *, char *);
char *getProgramConfigFilename(char *);
char *getTapeFilename(int);
char *getProgramMainDataPath(char *, char *);
char *getProgramConfigFilename(char *);
char *getTapeFilename(int);
+char *getDefaultSolutionTapeFilename(int);
+char *getSokobanSolutionTapeFilename(int);
char *getSolutionTapeFilename(int);
char *getScoreFilename(int);
char *getSolutionTapeFilename(int);
char *getScoreFilename(int);
+char *getScoreCacheFilename(int);
char *getScoreTapeBasename(char *);
char *getScoreTapeFilename(char *, int);
char *getSetupFilename(void);
char *getScoreTapeBasename(char *);
char *getScoreTapeFilename(char *, int);
char *getSetupFilename(void);
@@
-286,6
+289,7
@@
char *getCustomMusicDirectory(void);
void InitTapeDirectory(char *);
void InitScoreDirectory(char *);
void InitTapeDirectory(char *);
void InitScoreDirectory(char *);
+void InitScoreCacheDirectory(char *);
void InitScoreTapeDirectory(char *, int);
void InitUserLevelDirectory(char *);
void InitNetworkLevelDirectory(char *);
void InitScoreTapeDirectory(char *, int);
void InitUserLevelDirectory(char *);
void InitNetworkLevelDirectory(char *);
@@
-312,7
+316,6
@@
void sortTreeInfo(TreeInfo **);
void freeTreeInfo(TreeInfo *);
char *getHomeDir(void);
void freeTreeInfo(TreeInfo *);
char *getHomeDir(void);
-char *getCommonDataDir(void);
char *getPersonalDataDir(void);
char *getMainUserGameDataDir(void);
char *getUserGameDataDir(void);
char *getPersonalDataDir(void);
char *getMainUserGameDataDir(void);
char *getUserGameDataDir(void);