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moved code for setting touch info for finger events to separate function
[rocksndiamonds.git]
/
src
/
libgame
/
setup.c
diff --git
a/src/libgame/setup.c
b/src/libgame/setup.c
index 4b28476a40c18f86ef91754944d85ef13226b39a..9f82d3a061bb17b4c6e71bc44033627176a89b3b 100644
(file)
--- a/
src/libgame/setup.c
+++ b/
src/libgame/setup.c
@@
-1361,18
+1361,18
@@
void dumpTreeInfo(TreeInfo *node, int depth)
{
int i;
{
int i;
-
Print("Dumping TreeInfo:\n
");
+
Debug("tree", "Dumping TreeInfo:
");
while (node)
{
for (i = 0; i < (depth + 1) * 3; i++)
while (node)
{
for (i = 0; i < (depth + 1) * 3; i++)
-
Print(
" ");
+
DebugContinued("",
" ");
-
Print(
"'%s' / '%s'\n", node->identifier, node->name);
+
DebugContinued("tree",
"'%s' / '%s'\n", node->identifier, node->name);
/*
// use for dumping artwork info tree
/*
// use for dumping artwork info tree
-
Print("subdir == '%s' ['%s', '%s'] [%d])\n
",
+
Debug("tree", "subdir == '%s' ['%s', '%s'] [%d])
",
node->subdir, node->fullpath, node->basepath, node->in_user_dir);
*/
node->subdir, node->fullpath, node->basepath, node->in_user_dir);
*/