+#if 1
+ /* forced custom graphics also override messages in level set directory */
+ if (!setup.override_level_graphics)
+#endif
+ {
+ checked_free(filename);
+
+ /* 2nd try: look for message file in current level set directory */
+ filename = getPath2(getCurrentLevelDir(), basename);
+
+ if (fileExists(filename))
+ return filename;
+ }