-inline void SDLFillRectangle(Bitmap *, int, int, int, int, unsigned int);
-inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, unsigned int);
+inline void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32);
+inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32);