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rnd-20030404-4-src
[rocksndiamonds.git]
/
src
/
libgame
/
sdl.h
diff --git
a/src/libgame/sdl.h
b/src/libgame/sdl.h
index 81eb7c6aa155513455dc70d15fe3b348b59e4ead..c2f55ee9e56e645378ae0e8d1851738e7ff25d9c 100644
(file)
--- a/
src/libgame/sdl.h
+++ b/
src/libgame/sdl.h
@@
-35,6
+35,7
@@
typedef struct SDLSurfaceInfo Bitmap;
typedef struct SDLSurfaceInfo DrawBuffer;
typedef struct SDLSurfaceInfo DrawWindow;
typedef Uint32 Pixel;
typedef struct SDLSurfaceInfo DrawBuffer;
typedef struct SDLSurfaceInfo DrawWindow;
typedef Uint32 Pixel;
+typedef SDL_Cursor *Cursor;
typedef SDLKey Key;
typedef SDLKey Key;
@@
-332,10
+333,14
@@
inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32);
inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32);
inline Pixel SDLGetPixel(Bitmap *, int, int);
inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32);
inline Pixel SDLGetPixel(Bitmap *, int, int);
+inline void SDLInvertArea(Bitmap *, int, int, int, int, Uint32);
+
void SDLZoomBitmap(Bitmap *, Bitmap *);
Bitmap *SDLLoadImage(char *);
void SDLZoomBitmap(Bitmap *, Bitmap *);
Bitmap *SDLLoadImage(char *);
+void SDLSetMouseCursor(const char **);
+
inline void SDLOpenAudio(void);
inline void SDLCloseAudio(void);
inline void SDLOpenAudio(void);
inline void SDLCloseAudio(void);