+inline void SDLCreateBitmapContent(Bitmap *new_bitmap,
+ int width, int height, int depth)
+{
+ SDL_Surface *surface_tmp, *surface_native;
+
+ if ((surface_tmp = SDL_CreateRGBSurface(SURFACE_FLAGS, width, height, depth,
+ 0, 0, 0, 0))
+ == NULL)
+ Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
+
+ if ((surface_native = SDL_DisplayFormat(surface_tmp)) == NULL)
+ Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+
+ SDL_FreeSurface(surface_tmp);
+
+ new_bitmap->surface = surface_native;
+}
+
+inline void SDLFreeBitmapPointers(Bitmap *bitmap)
+{
+ if (bitmap->surface)
+ SDL_FreeSurface(bitmap->surface);
+ if (bitmap->surface_masked)
+ SDL_FreeSurface(bitmap->surface_masked);
+ bitmap->surface = NULL;
+ bitmap->surface_masked = NULL;
+}
+