if (!SDLHasAlpha(bitmap->surface_masked) &&
!SDLHasColorKey(bitmap->surface_masked))
SDL_SetColorKey(bitmap->surface_masked, SET_TRANSPARENT_PIXEL,
if (!SDLHasAlpha(bitmap->surface_masked) &&
!SDLHasColorKey(bitmap->surface_masked))
SDL_SetColorKey(bitmap->surface_masked, SET_TRANSPARENT_PIXEL,