+ int grid_button = overlay.grid_button[x][y];
+ int alpha_draw = alpha;
+ int outline_border = MV_NONE;
+ int border_size = 2;
+ boolean draw_outlined = setup.touch.draw_outlined;
+
+ if (grid_button == CHAR_GRID_BUTTON_NONE)
+ continue;
+
+ if (grid_button == overlay.grid_button_highlight)
+ alpha_draw = alpha_highlight;
+
+ SDL_SetRenderDrawColor(sdl_renderer, 255, 255, 255, alpha_draw);
+