+ Error(ERR_WARN, "no game controller base mappings found");
+
+ num_mappings = SDL_GameControllerAddMappingsFromFile(mappings_file_user);
+
+ if (num_mappings != -1)
+ Error(ERR_INFO, "%d game controller user mapping(s) added", num_mappings);
+ else
+ Error(ERR_WARN, "no game controller user mappings found");