- if (overlay.grid_button[x][y] == overlay.grid_button_highlight)
- SDL_SetRenderDrawColor(sdl_renderer, 255, 255, 255, alpha_highlight);
- else
- SDL_SetRenderDrawColor(sdl_renderer, 255, 255, 255, alpha);
-
- if (overlay.grid_button[x][y] != CHAR_GRID_BUTTON_NONE)
- SDL_RenderFillRect(sdl_renderer, &rect);