-unsigned long Counter(void);
-void Delay(unsigned long);
-boolean FrameReached(unsigned long *, unsigned long);
-boolean DelayReached(unsigned long *, unsigned long);
-void WaitUntilDelayReached(unsigned long *, unsigned long);
-
-#if 0
-unsigned int SimpleRND(unsigned int);
-unsigned int InitSimpleRND(long);
-unsigned int RND(unsigned int);
-unsigned int InitRND(long);
-#endif
-
-unsigned int init_random_number(int, long);
-unsigned int get_random_number(int, unsigned int);
+unsigned int Counter(void);
+void Delay(unsigned int);
+boolean FrameReached(unsigned int *, unsigned int);
+boolean DelayReached(unsigned int *, unsigned int);
+void WaitUntilDelayReached(unsigned int *, unsigned int);
+
+unsigned int init_random_number(int, int);
+unsigned int get_random_number(int, int);