-#define InitEngineRND(seed) init_random_number(0, seed)
-#define InitSimpleRND(seed) init_random_number(1, seed)
-#define RND(max) get_random_number(0, max)
-#define SimpleRND(max) get_random_number(1, max)
+#define RANDOM_ENGINE 0
+#define RANDOM_SIMPLE 1
+
+#define InitEngineRandom(seed) init_random_number(RANDOM_ENGINE, seed)
+#define InitSimpleRandom(seed) init_random_number(RANDOM_SIMPLE, seed)
+#define GetEngineRandom(max) get_random_number(RANDOM_ENGINE, max)
+#define GetSimpleRandom(max) get_random_number(RANDOM_SIMPLE, max)