+void LoadArtworkConfig(struct ArtworkListInfo *artwork_info)
+{
+ struct FileInfo *file_list = artwork_info->file_list;
+ int num_file_list_entries = artwork_info->num_file_list_entries;
+ int num_suffix_list_entries = artwork_info->num_suffix_list_entries;
+ char *filename_base = UNDEFINED_FILENAME, *filename_local;
+ int i, j;
+
+ DrawInitText("Loading artwork config:", 120, FC_GREEN);
+ DrawInitText(ARTWORKINFO_FILENAME(artwork_info->type), 150, FC_YELLOW);
+
+ /* always start with reliable default values */
+ for (i = 0; i < num_file_list_entries; i++)
+ {
+ setString(&file_list[i].filename, file_list[i].default_filename);
+
+ for (j = 0; j < num_suffix_list_entries; j++)
+ setString(&file_list[i].parameter[j], file_list[i].default_parameter[j]);
+
+ file_list[i].redefined = FALSE;
+ file_list[i].fallback_to_default = FALSE;
+ }
+
+ /* free previous dynamic artwork file array */
+ if (artwork_info->dynamic_file_list != NULL)
+ {
+ for (i = 0; i < artwork_info->num_dynamic_file_list_entries; i++)
+ {
+ free(artwork_info->dynamic_file_list[i].token);
+ free(artwork_info->dynamic_file_list[i].filename);
+ free(artwork_info->dynamic_file_list[i].parameter);
+ }
+
+ free(artwork_info->dynamic_file_list);
+ artwork_info->dynamic_file_list = NULL;
+
+ FreeCustomArtworkList(artwork_info, &artwork_info->dynamic_artwork_list,
+ &artwork_info->num_dynamic_file_list_entries);
+ }
+
+ /* free previous property mapping */
+ if (artwork_info->property_mapping != NULL)
+ {
+ free(artwork_info->property_mapping);
+
+ artwork_info->property_mapping = NULL;
+ artwork_info->num_property_mapping_entries = 0;
+ }
+
+ if (!SETUP_OVERRIDE_ARTWORK(setup, artwork_info->type))
+ {
+ /* first look for special artwork configured in level series config */
+ filename_base = getCustomArtworkLevelConfigFilename(artwork_info->type);
+
+ if (fileExists(filename_base))
+ LoadArtworkConfigFromFilename(artwork_info, filename_base);
+ }
+
+ filename_local = getCustomArtworkConfigFilename(artwork_info->type);
+
+ if (filename_local != NULL && !strEqual(filename_base, filename_local))
+ LoadArtworkConfigFromFilename(artwork_info, filename_local);
+}
+