+int get_parameter_value(char *value_raw, char *suffix, int type)
+{
+ char *value = getStringToLower(value_raw);
+ int result = 0; /* probably a save default value */
+
+ if (strEqual(suffix, ".direction"))
+ {
+ result = (strEqual(value, "left") ? MV_LEFT :
+ strEqual(value, "right") ? MV_RIGHT :
+ strEqual(value, "up") ? MV_UP :
+ strEqual(value, "down") ? MV_DOWN : MV_NONE);
+ }
+ else if (strEqual(suffix, ".position"))
+ {
+ result = (strEqual(value, "left") ? POS_LEFT :
+ strEqual(value, "right") ? POS_RIGHT :
+ strEqual(value, "top") ? POS_TOP :
+ strEqual(value, "upper") ? POS_UPPER :
+ strEqual(value, "middle") ? POS_MIDDLE :
+ strEqual(value, "lower") ? POS_LOWER :
+ strEqual(value, "bottom") ? POS_BOTTOM :
+ strEqual(value, "any") ? POS_ANY :
+ strEqual(value, "last") ? POS_LAST : POS_UNDEFINED);
+ }
+ else if (strEqual(suffix, ".align"))
+ {
+ result = (strEqual(value, "left") ? ALIGN_LEFT :
+ strEqual(value, "right") ? ALIGN_RIGHT :
+ strEqual(value, "center") ? ALIGN_CENTER :
+ strEqual(value, "middle") ? ALIGN_CENTER : ALIGN_DEFAULT);
+ }
+ else if (strEqual(suffix, ".valign"))
+ {
+ result = (strEqual(value, "top") ? VALIGN_TOP :
+ strEqual(value, "bottom") ? VALIGN_BOTTOM :
+ strEqual(value, "middle") ? VALIGN_MIDDLE :
+ strEqual(value, "center") ? VALIGN_MIDDLE : VALIGN_DEFAULT);
+ }
+ else if (strEqual(suffix, ".anim_mode"))
+ {
+ result = (string_has_parameter(value, "none") ? ANIM_NONE :
+ string_has_parameter(value, "loop") ? ANIM_LOOP :
+ string_has_parameter(value, "linear") ? ANIM_LINEAR :
+ string_has_parameter(value, "pingpong") ? ANIM_PINGPONG :
+ string_has_parameter(value, "pingpong2") ? ANIM_PINGPONG2 :
+ string_has_parameter(value, "random") ? ANIM_RANDOM :
+ string_has_parameter(value, "ce_value") ? ANIM_CE_VALUE :
+ string_has_parameter(value, "ce_score") ? ANIM_CE_SCORE :
+ string_has_parameter(value, "ce_delay") ? ANIM_CE_DELAY :
+ string_has_parameter(value, "horizontal") ? ANIM_HORIZONTAL :
+ string_has_parameter(value, "vertical") ? ANIM_VERTICAL :
+ string_has_parameter(value, "centered") ? ANIM_CENTERED :
+ string_has_parameter(value, "all") ? ANIM_ALL :
+ ANIM_DEFAULT);
+
+ if (string_has_parameter(value, "once"))
+ result |= ANIM_ONCE;
+
+ if (string_has_parameter(value, "reverse"))
+ result |= ANIM_REVERSE;
+
+ if (string_has_parameter(value, "opaque_player"))
+ result |= ANIM_OPAQUE_PLAYER;
+
+ if (string_has_parameter(value, "static_panel"))
+ result |= ANIM_STATIC_PANEL;
+ }
+ else if (strEqual(suffix, ".init_event") ||
+ strEqual(suffix, ".anim_event"))
+ {
+ result = ANIM_EVENT_DEFAULT;
+
+ if (string_has_parameter(value, "any"))
+ result |= ANIM_EVENT_ANY;
+
+ if (string_has_parameter(value, "click"))
+ result |= ANIM_EVENT_SELF;
+
+ // add optional "click:anim_X" or "click:anim_X.part_X" parameter
+ result |= get_anim_parameter_value(value);
+ }
+ else if (strEqual(suffix, ".init_event_action") ||
+ strEqual(suffix, ".anim_event_action"))
+ {
+ result = get_anim_action_parameter_value(value_raw);
+ }
+ else if (strEqual(suffix, ".class"))
+ {
+ result = (strEqual(value, ARG_UNDEFINED) ? ARG_UNDEFINED_VALUE :
+ get_hash_from_key(value));
+ }
+ else if (strEqual(suffix, ".style"))
+ {
+ result = STYLE_DEFAULT;
+
+ if (string_has_parameter(value, "accurate_borders"))
+ result |= STYLE_ACCURATE_BORDERS;
+
+ if (string_has_parameter(value, "inner_corners"))
+ result |= STYLE_INNER_CORNERS;
+
+ if (string_has_parameter(value, "reverse"))
+ result |= STYLE_REVERSE;
+
+ if (string_has_parameter(value, "passthrough_clicks"))
+ result |= STYLE_PASSTHROUGH;
+
+ if (string_has_parameter(value, "multiple_actions"))
+ result |= STYLE_MULTIPLE_ACTIONS;
+ }
+ else if (strEqual(suffix, ".fade_mode"))
+ {
+ result = (string_has_parameter(value, "none") ? FADE_MODE_NONE :
+ string_has_parameter(value, "fade") ? FADE_MODE_FADE :
+ string_has_parameter(value, "crossfade") ? FADE_MODE_CROSSFADE :
+ string_has_parameter(value, "melt") ? FADE_MODE_MELT :
+ string_has_parameter(value, "curtain") ? FADE_MODE_CURTAIN :
+ FADE_MODE_DEFAULT);
+ }
+ else if (strPrefix(suffix, ".font")) /* (may also be ".font_xyz") */
+ {
+ result = gfx.get_font_from_token_function(value);
+ }
+ else /* generic parameter of type integer or boolean */
+ {
+ result = (strEqual(value, ARG_UNDEFINED) ? ARG_UNDEFINED_VALUE :
+ type == TYPE_INTEGER ? get_integer_from_string(value) :
+ type == TYPE_BOOLEAN ? get_boolean_from_string(value) :
+ ARG_UNDEFINED_VALUE);
+ }
+
+ free(value);
+
+ return result;
+}
+
+static void FreeCustomArtworkList(struct ArtworkListInfo *,
+ struct ListNodeInfo ***, int *);
+
+struct FileInfo *getFileListFromConfigList(struct ConfigInfo *config_list,
+ struct ConfigTypeInfo *suffix_list,
+ char **ignore_tokens,
+ int num_file_list_entries)
+{
+ SetupFileHash *ignore_tokens_hash;
+ struct FileInfo *file_list;
+ int num_file_list_entries_found = 0;
+ int num_suffix_list_entries = 0;
+ int list_pos;
+ int i, j;
+
+ /* create hash from list of tokens to be ignored (for quick access) */
+ ignore_tokens_hash = newSetupFileHash();
+ for (i = 0; ignore_tokens[i] != NULL; i++)
+ setHashEntry(ignore_tokens_hash, ignore_tokens[i], "");
+
+ file_list = checked_calloc(num_file_list_entries * sizeof(struct FileInfo));
+
+ for (i = 0; suffix_list[i].token != NULL; i++)
+ num_suffix_list_entries++;
+
+ /* always start with reliable default values */
+ for (i = 0; i < num_file_list_entries; i++)
+ {
+ file_list[i].token = NULL;
+
+ file_list[i].default_filename = NULL;
+ file_list[i].filename = NULL;
+
+ if (num_suffix_list_entries > 0)
+ {
+ int parameter_array_size = num_suffix_list_entries * sizeof(char *);
+
+ file_list[i].default_parameter = checked_calloc(parameter_array_size);
+ file_list[i].parameter = checked_calloc(parameter_array_size);
+
+ for (j = 0; j < num_suffix_list_entries; j++)