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added option to limit debug output to specific debug mode
[rocksndiamonds.git]
/
src
/
libgame
/
misc.c
diff --git
a/src/libgame/misc.c
b/src/libgame/misc.c
index 17072d87cf249b43c38bbd21ebe0b27783dbef21..7047ba92d120b280eacbefa00c12289152982963 100644
(file)
--- a/
src/libgame/misc.c
+++ b/
src/libgame/misc.c
@@
-331,6
+331,11
@@
void Debug(char *mode, char *format, ...)
{
va_list ap;
{
va_list ap;
+ // if optional debug mode specified, limit debug output accordingly
+ if (options.debug_mode != NULL &&
+ !strEqual(options.debug_mode, mode))
+ return;
+
va_start(ap, format);
Log(LOG_DEBUG, mode, format, ap);
va_end(ap);
va_start(ap, format);
Log(LOG_DEBUG, mode, format, ap);
va_end(ap);
@@
-1036,6
+1041,7
@@
void GetOptions(int argc, char *argv[],
options.execute_command = NULL;
options.special_flags = NULL;
options.execute_command = NULL;
options.special_flags = NULL;
+ options.debug_mode = NULL;
options.mytapes = FALSE;
options.serveronly = FALSE;
options.mytapes = FALSE;
options.serveronly = FALSE;
@@
-1170,6
+1176,10
@@
void GetOptions(int argc, char *argv[],
else if (strncmp(option, "-debug", option_len) == 0)
{
options.debug = TRUE;
else if (strncmp(option, "-debug", option_len) == 0)
{
options.debug = TRUE;
+
+ // optionally, debug output can be limited to a specific debug mode
+ if (option_arg != next_option)
+ options.debug_mode = getStringCopy(option_arg);
}
else if (strncmp(option, "-verbose", option_len) == 0)
{
}
else if (strncmp(option, "-verbose", option_len) == 0)
{