/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
/***********************************************************
* Artsoft Retro-Game Library *
*----------------------------------------------------------*
h->table = (struct entry **)malloc(sizeof(struct entry*) * size);
if (NULL == h->table) { free(h); return NULL; } /*oom*/
h->table = (struct entry **)malloc(sizeof(struct entry*) * size);
if (NULL == h->table) { free(h); return NULL; } /*oom*/