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added initial code for Base64 encoding and decoding
[rocksndiamonds.git]
/
src
/
libgame
/
Makefile
diff --git
a/src/libgame/Makefile
b/src/libgame/Makefile
index 26f311604648a63ae34af61b9d83d70835c8816e..0e2d57d6b0cebd053bcf48d1a13c02d7e5bc4b1c 100644
(file)
--- a/
src/libgame/Makefile
+++ b/
src/libgame/Makefile
@@
-22,6
+22,7
@@
SRCS = system.c \
image.c \
random.c \
hash.c \
image.c \
random.c \
hash.c \
+ base64.c \
setup.c \
misc.c \
sdl.c \
setup.c \
misc.c \
sdl.c \
@@
-39,6
+40,7
@@
OBJS = system.o \
image.o \
random.o \
hash.o \
image.o \
random.o \
hash.o \
+ base64.o \
setup.o \
misc.o \
sdl.o \
setup.o \
misc.o \
sdl.o \