+#if defined(TARGET_SDL)
+SDL_Joystick *Get_SDL_Joystick(int);
+boolean Open_SDL_Joystick(int);
+void Close_SDL_Joystick(int);
+boolean Check_SDL_JoystickOpened(int);
+void HandleJoystickEvent(Event *);
+int Get_SDL_Joystick_Axis(int, int);
+#endif
+