static SDL_Joystick *sdl_joystick[MAX_PLAYERS] = { NULL, NULL, NULL, NULL };
static int sdl_js_axis[MAX_PLAYERS][2] = { {0, 0}, {0, 0}, {0, 0}, {0, 0} };
static SDL_Joystick *sdl_joystick[MAX_PLAYERS] = { NULL, NULL, NULL, NULL };
static int sdl_js_axis[MAX_PLAYERS][2] = { {0, 0}, {0, 0}, {0, 0}, {0, 0} };