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removed unused variable
[rocksndiamonds.git]
/
src
/
init.c
diff --git
a/src/init.c
b/src/init.c
index 9d3fa544c7407fa80547811443b2fd241011812f..f2e78edebab08a46d38b37f73b18953fb0d0657c 100644
(file)
--- a/
src/init.c
+++ b/
src/init.c
@@
-1550,7
+1550,7
@@
static void set_graphic_parameters_ext(int graphic, int *parameter,
// optionally, the second movement tile can be specified as start tile
if (parameter[GFX_ARG_2ND_SWAP_TILES] != ARG_UNDEFINED_VALUE)
// optionally, the second movement tile can be specified as start tile
if (parameter[GFX_ARG_2ND_SWAP_TILES] != ARG_UNDEFINED_VALUE)
- g->swap_double_tiles= parameter[GFX_ARG_2ND_SWAP_TILES];
+ g->swap_double_tiles
= parameter[GFX_ARG_2ND_SWAP_TILES];
// automatically determine correct number of frames, if not defined
if (parameter[GFX_ARG_FRAMES] != ARG_UNDEFINED_VALUE)
// automatically determine correct number of frames, if not defined
if (parameter[GFX_ARG_FRAMES] != ARG_UNDEFINED_VALUE)
@@
-2446,6
+2446,8
@@
static void ReinitializeGraphics(void)
InitImageTextures(); // create textures for certain images
print_timestamp_time("InitImageTextures");
InitImageTextures(); // create textures for certain images
print_timestamp_time("InitImageTextures");
+ InitGraphicInfo_BD(); // graphic mapping for BD engine
+ print_timestamp_time("InitGraphicInfo_BD");
InitGraphicInfo_EM(); // graphic mapping for EM engine
print_timestamp_time("InitGraphicInfo_EM");
InitGraphicInfo_EM(); // graphic mapping for EM engine
print_timestamp_time("InitGraphicInfo_EM");
@@
-4571,6
+4573,7
@@
void InitElementPropertiesStatic(void)
static int ep_editor_cascade_active[] =
{
EL_INTERNAL_CASCADE_BD_ACTIVE,
static int ep_editor_cascade_active[] =
{
EL_INTERNAL_CASCADE_BD_ACTIVE,
+ EL_INTERNAL_CASCADE_BD_NATIVE_ACTIVE,
EL_INTERNAL_CASCADE_EM_ACTIVE,
EL_INTERNAL_CASCADE_EMC_ACTIVE,
EL_INTERNAL_CASCADE_RND_ACTIVE,
EL_INTERNAL_CASCADE_EM_ACTIVE,
EL_INTERNAL_CASCADE_EMC_ACTIVE,
EL_INTERNAL_CASCADE_RND_ACTIVE,
@@
-4595,6
+4598,7
@@
void InitElementPropertiesStatic(void)
static int ep_editor_cascade_inactive[] =
{
EL_INTERNAL_CASCADE_BD,
static int ep_editor_cascade_inactive[] =
{
EL_INTERNAL_CASCADE_BD,
+ EL_INTERNAL_CASCADE_BD_NATIVE,
EL_INTERNAL_CASCADE_EM,
EL_INTERNAL_CASCADE_EMC,
EL_INTERNAL_CASCADE_RND,
EL_INTERNAL_CASCADE_EM,
EL_INTERNAL_CASCADE_EMC,
EL_INTERNAL_CASCADE_RND,
@@
-5028,7
+5032,7
@@
static void InitGlobal(void)
element_info[i].token_name = element_name_info[i].token_name;
element_info[i].class_name = element_name_info[i].class_name;
element_info[i].token_name = element_name_info[i].token_name;
element_info[i].class_name = element_name_info[i].class_name;
- element_info[i].editor_description= element_name_info[i].editor_description;
+ element_info[i].editor_description
= element_name_info[i].editor_description;
}
for (i = 0; i < NUM_GLOBAL_ANIM_TOKENS + 1; i++)
}
for (i = 0; i < NUM_GLOBAL_ANIM_TOKENS + 1; i++)
@@
-5725,6
+5729,7
@@
void InitGfxBuffers(void)
// required if door size definitions have changed
InitGraphicCompatibilityInfo_Doors();
// required if door size definitions have changed
InitGraphicCompatibilityInfo_Doors();
+ InitGfxBuffers_BD();
InitGfxBuffers_EM();
InitGfxBuffers_SP();
InitGfxBuffers_MM();
InitGfxBuffers_EM();
InitGfxBuffers_SP();
InitGfxBuffers_MM();
@@
-6626,6
+6631,7
@@
void OpenAll(void)
InitGfxBackground();
InitGfxBackground();
+ bd_open_all();
em_open_all();
sp_open_all();
mm_open_all();
em_open_all();
sp_open_all();
mm_open_all();
@@
-6744,6
+6750,7
@@
void CloseAllAndExit(int exit_value)
FreeAllMusic();
CloseAudio(); // called after freeing sounds (needed for SDL)
FreeAllMusic();
CloseAudio(); // called after freeing sounds (needed for SDL)
+ bd_close_all();
em_close_all();
sp_close_all();
em_close_all();
sp_close_all();