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added support for biter settings in BD engine to level editor
[rocksndiamonds.git]
/
src
/
init.c
diff --git
a/src/init.c
b/src/init.c
index fd931a67cf5fbd5935eb42ba0414120acc61ad36..ba509b7ba3f09310422674e8c4709c6fd5c70c10 100644
(file)
--- a/
src/init.c
+++ b/
src/init.c
@@
-2446,6
+2446,8
@@
static void ReinitializeGraphics(void)
InitImageTextures(); // create textures for certain images
print_timestamp_time("InitImageTextures");
InitImageTextures(); // create textures for certain images
print_timestamp_time("InitImageTextures");
+ InitGraphicInfo_BD(); // graphic mapping for BD engine
+ print_timestamp_time("InitGraphicInfo_BD");
InitGraphicInfo_EM(); // graphic mapping for EM engine
print_timestamp_time("InitGraphicInfo_EM");
InitGraphicInfo_EM(); // graphic mapping for EM engine
print_timestamp_time("InitGraphicInfo_EM");
@@
-4276,6
+4278,13
@@
void InitElementPropertiesStatic(void)
EL_AMOEBA_DRY,
EL_AMOEBA_FULL,
EL_BD_AMOEBA,
EL_AMOEBA_DRY,
EL_AMOEBA_FULL,
EL_BD_AMOEBA,
+ EL_BD_AMOEBA_2,
+ EL_BD_ACID,
+ EL_BD_BITER,
+ EL_BD_BITER_RIGHT,
+ EL_BD_BITER_UP,
+ EL_BD_BITER_LEFT,
+ EL_BD_BITER_DOWN,
EL_EMC_MAGIC_BALL,
EL_EMC_ANDROID,
EL_MM_GRAY_BALL,
EL_EMC_MAGIC_BALL,
EL_EMC_ANDROID,
EL_MM_GRAY_BALL,
@@
-5727,6
+5736,7
@@
void InitGfxBuffers(void)
// required if door size definitions have changed
InitGraphicCompatibilityInfo_Doors();
// required if door size definitions have changed
InitGraphicCompatibilityInfo_Doors();
+ InitGfxBuffers_BD();
InitGfxBuffers_EM();
InitGfxBuffers_SP();
InitGfxBuffers_MM();
InitGfxBuffers_EM();
InitGfxBuffers_SP();
InitGfxBuffers_MM();
@@
-6628,6
+6638,7
@@
void OpenAll(void)
InitGfxBackground();
InitGfxBackground();
+ bd_open_all();
em_open_all();
sp_open_all();
mm_open_all();
em_open_all();
sp_open_all();
mm_open_all();
@@
-6746,6
+6757,7
@@
void CloseAllAndExit(int exit_value)
FreeAllMusic();
CloseAudio(); // called after freeing sounds (needed for SDL)
FreeAllMusic();
CloseAudio(); // called after freeing sounds (needed for SDL)
+ bd_close_all();
em_close_all();
sp_close_all();
em_close_all();
sp_close_all();