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added optional button to restart game (door, panel and touch variants)
[rocksndiamonds.git]
/
src
/
init.c
diff --git
a/src/init.c
b/src/init.c
index af11e4c7a5242329fcab1d5c112ddf05c50b90bb..62a5d0ff860865ef4d203e8b71f2b30da8b23ff7 100644
(file)
--- a/
src/init.c
+++ b/
src/init.c
@@
-6477,8
+6477,8
@@
void DisplayExitMessage(char *format, va_list ap)
BackToFront();
BackToFront();
- // deactivate toons on error message screen
- setup.
to
ons = FALSE;
+ // deactivate toons
and global animations
on error message screen
+ setup.
global_animati
ons = FALSE;
WaitForEventToContinue();
}
WaitForEventToContinue();
}
@@
-6671,7
+6671,7
@@
static boolean WaitForApiThreads(void)
return TRUE;
// deactivate global animations (not accessible in game state "loading")
return TRUE;
// deactivate global animations (not accessible in game state "loading")
- setup.
to
ons = FALSE;
+ setup.
global_animati
ons = FALSE;
// set game state to "loading" to be able to show busy animation
SetGameStatus(GAME_MODE_LOADING);
// set game state to "loading" to be able to show busy animation
SetGameStatus(GAME_MODE_LOADING);