+ for (i=0; i<MAX_PLAYERS; i++)
+ {
+ setup.joy_input[i].use_joystick = FALSE;
+ setup.joy_input[i].joystick_nr = i;
+ setup.joy_input[i].button_snap = JOY_BUTTON_1;
+ setup.joy_input[i].button_bomb = JOY_BUTTON_2;
+ setup.key_input[i].left = DEFAULT_KEY_LEFT;
+ setup.key_input[i].right = DEFAULT_KEY_RIGHT;
+ setup.key_input[i].up = DEFAULT_KEY_UP;
+ setup.key_input[i].down = DEFAULT_KEY_DOWN;
+ setup.key_input[i].snap = DEFAULT_KEY_SNAP;
+ setup.key_input[i].bomb = DEFAULT_KEY_BOMB;
+ }