g->align = ALIGN_CENTER; // default for title screens
g->valign = VALIGN_MIDDLE; // default for title screens
g->sort_priority = 0; // default for title screens
g->align = ALIGN_CENTER; // default for title screens
g->valign = VALIGN_MIDDLE; // default for title screens
g->sort_priority = 0; // default for title screens
parameter[GFX_ARG_FRAMES_PER_LINE] : anim_frames_per_line);
g->anim_delay = parameter[GFX_ARG_DELAY];
parameter[GFX_ARG_FRAMES_PER_LINE] : anim_frames_per_line);
g->anim_delay = parameter[GFX_ARG_DELAY];
g->x = parameter[GFX_ARG_X]; // (may be uninitialized,
g->y = parameter[GFX_ARG_Y]; // unlike src_x and src_y)
g->x = parameter[GFX_ARG_X]; // (may be uninitialized,
g->y = parameter[GFX_ARG_Y]; // unlike src_x and src_y)
// this is only used for drawing font characters
g->draw_xoffset = parameter[GFX_ARG_DRAW_XOFFSET];
g->draw_yoffset = parameter[GFX_ARG_DRAW_YOFFSET];
// this is only used for drawing font characters
g->draw_xoffset = parameter[GFX_ARG_DRAW_XOFFSET];
g->draw_yoffset = parameter[GFX_ARG_DRAW_YOFFSET];
g->post_delay = parameter[GFX_ARG_POST_DELAY];
if (parameter[GFX_ARG_AUTO_DELAY] != ARG_UNDEFINED_VALUE)
g->auto_delay = parameter[GFX_ARG_AUTO_DELAY];
g->post_delay = parameter[GFX_ARG_POST_DELAY];
if (parameter[GFX_ARG_AUTO_DELAY] != ARG_UNDEFINED_VALUE)
g->auto_delay = parameter[GFX_ARG_AUTO_DELAY];
if (parameter[GFX_ARG_ALIGN] != ARG_UNDEFINED_VALUE)
g->align = parameter[GFX_ARG_ALIGN];
if (parameter[GFX_ARG_VALIGN] != ARG_UNDEFINED_VALUE)
if (parameter[GFX_ARG_ALIGN] != ARG_UNDEFINED_VALUE)
g->align = parameter[GFX_ARG_ALIGN];
if (parameter[GFX_ARG_VALIGN] != ARG_UNDEFINED_VALUE)