+#if 1
+/* !!! FIX THIS (CHANGE TO USING NORMAL ELEMENT GRAPHIC DEFINITIONS) !!! */
+void SetBitmaps_EM(Bitmap **em_bitmap)
+{
+ em_bitmap[0] = graphic_info[IMG_EMC_OBJECT].bitmap;
+ em_bitmap[1] = graphic_info[IMG_EMC_SCORE].bitmap;
+ em_bitmap[2] = graphic_info[IMG_EMC_SPRITE].bitmap;
+ em_bitmap[3] = graphic_info[IMG_EMC_TITLE].bitmap;
+}
+#endif
+