+ g->anim_start_frame = parameter[GFX_ARG_START_FRAME];
+
+ // animation synchronized with global frame counter, not move position
+ g->anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC];
+
+ // optional element for cloning crumble graphics
+ if (parameter[GFX_ARG_CRUMBLED_LIKE] != ARG_UNDEFINED_VALUE)
+ g->crumbled_like = parameter[GFX_ARG_CRUMBLED_LIKE];
+
+ // optional element for cloning digging graphics
+ if (parameter[GFX_ARG_DIGGABLE_LIKE] != ARG_UNDEFINED_VALUE)
+ g->diggable_like = parameter[GFX_ARG_DIGGABLE_LIKE];
+
+ // optional border size for "crumbling" diggable graphics
+ if (parameter[GFX_ARG_BORDER_SIZE] != ARG_UNDEFINED_VALUE)
+ g->border_size = parameter[GFX_ARG_BORDER_SIZE];
+
+ // used for global animations and player "boring" and "sleeping" actions
+ if (parameter[GFX_ARG_INIT_DELAY_FIXED] != ARG_UNDEFINED_VALUE)
+ g->init_delay_fixed = parameter[GFX_ARG_INIT_DELAY_FIXED];
+ if (parameter[GFX_ARG_INIT_DELAY_RANDOM] != ARG_UNDEFINED_VALUE)
+ g->init_delay_random = parameter[GFX_ARG_INIT_DELAY_RANDOM];
+ if (parameter[GFX_ARG_ANIM_DELAY_FIXED] != ARG_UNDEFINED_VALUE)
+ g->anim_delay_fixed = parameter[GFX_ARG_ANIM_DELAY_FIXED];
+ if (parameter[GFX_ARG_ANIM_DELAY_RANDOM] != ARG_UNDEFINED_VALUE)
+ g->anim_delay_random = parameter[GFX_ARG_ANIM_DELAY_RANDOM];
+ if (parameter[GFX_ARG_POST_DELAY_FIXED] != ARG_UNDEFINED_VALUE)
+ g->post_delay_fixed = parameter[GFX_ARG_POST_DELAY_FIXED];
+ if (parameter[GFX_ARG_POST_DELAY_RANDOM] != ARG_UNDEFINED_VALUE)
+ g->post_delay_random = parameter[GFX_ARG_POST_DELAY_RANDOM];
+
+ // used for global animations
+ if (parameter[GFX_ARG_INIT_EVENT] != ARG_UNDEFINED_VALUE)
+ g->init_event = parameter[GFX_ARG_INIT_EVENT];
+ if (parameter[GFX_ARG_ANIM_EVENT] != ARG_UNDEFINED_VALUE)
+ g->anim_event = parameter[GFX_ARG_ANIM_EVENT];
+ if (parameter[GFX_ARG_INIT_EVENT_ACTION] != ARG_UNDEFINED_VALUE)
+ g->init_event_action = parameter[GFX_ARG_INIT_EVENT_ACTION];
+ if (parameter[GFX_ARG_ANIM_EVENT_ACTION] != ARG_UNDEFINED_VALUE)
+ g->anim_event_action = parameter[GFX_ARG_ANIM_EVENT_ACTION];
+ if (parameter[GFX_ARG_INIT_DELAY_ACTION] != ARG_UNDEFINED_VALUE)
+ g->init_delay_action = parameter[GFX_ARG_INIT_DELAY_ACTION];
+ if (parameter[GFX_ARG_ANIM_DELAY_ACTION] != ARG_UNDEFINED_VALUE)
+ g->anim_delay_action = parameter[GFX_ARG_ANIM_DELAY_ACTION];
+ if (parameter[GFX_ARG_POST_DELAY_ACTION] != ARG_UNDEFINED_VALUE)
+ g->post_delay_action = parameter[GFX_ARG_POST_DELAY_ACTION];
+
+ // used for toon animations and global animations
+ g->step_offset = parameter[GFX_ARG_STEP_OFFSET];
+ g->step_xoffset = parameter[GFX_ARG_STEP_XOFFSET];
+ g->step_yoffset = parameter[GFX_ARG_STEP_YOFFSET];
+ g->step_delay = parameter[GFX_ARG_STEP_DELAY];
+ g->direction = parameter[GFX_ARG_DIRECTION];
+ g->position = parameter[GFX_ARG_POSITION];
+ g->x = parameter[GFX_ARG_X]; // (may be uninitialized,
+ g->y = parameter[GFX_ARG_Y]; // unlike src_x and src_y)
+
+ if (g->step_delay < 1) // delay must be at least 1
+ g->step_delay = 1;
+
+ // this is only used for drawing font characters
+ g->draw_xoffset = parameter[GFX_ARG_DRAW_XOFFSET];
+ g->draw_yoffset = parameter[GFX_ARG_DRAW_YOFFSET];
+
+ // use a different default value for global animations and toons
+ if ((graphic >= IMG_GFX_GLOBAL_ANIM_1 && graphic <= IMG_GFX_GLOBAL_ANIM_8) ||
+ (graphic >= IMG_TOON_1 && graphic <= IMG_TOON_20))
+ g->draw_masked = TRUE;
+
+ // this is used for drawing envelopes, global animations and toons
+ if (parameter[GFX_ARG_DRAW_MASKED] != ARG_UNDEFINED_VALUE)
+ g->draw_masked = parameter[GFX_ARG_DRAW_MASKED];
+
+ // used for toon animations and global animations
+ if (parameter[GFX_ARG_DRAW_ORDER] != ARG_UNDEFINED_VALUE)
+ g->draw_order = parameter[GFX_ARG_DRAW_ORDER];
+
+ // optional graphic for cloning all graphics settings
+ if (parameter[GFX_ARG_CLONE_FROM] != ARG_UNDEFINED_VALUE)
+ g->clone_from = parameter[GFX_ARG_CLONE_FROM];
+
+ // optional settings for drawing title screens and title messages
+ if (parameter[GFX_ARG_FADE_MODE] != ARG_UNDEFINED_VALUE)
+ g->fade_mode = parameter[GFX_ARG_FADE_MODE];
+ if (parameter[GFX_ARG_FADE_DELAY] != ARG_UNDEFINED_VALUE)
+ g->fade_delay = parameter[GFX_ARG_FADE_DELAY];
+ if (parameter[GFX_ARG_POST_DELAY] != ARG_UNDEFINED_VALUE)
+ g->post_delay = parameter[GFX_ARG_POST_DELAY];
+ if (parameter[GFX_ARG_AUTO_DELAY] != ARG_UNDEFINED_VALUE)
+ g->auto_delay = parameter[GFX_ARG_AUTO_DELAY];
+ if (parameter[GFX_ARG_AUTO_DELAY_UNIT] != ARG_UNDEFINED_VALUE)
+ g->auto_delay_unit = parameter[GFX_ARG_AUTO_DELAY_UNIT];
+ if (parameter[GFX_ARG_ALIGN] != ARG_UNDEFINED_VALUE)
+ g->align = parameter[GFX_ARG_ALIGN];
+ if (parameter[GFX_ARG_VALIGN] != ARG_UNDEFINED_VALUE)
+ g->valign = parameter[GFX_ARG_VALIGN];
+ if (parameter[GFX_ARG_SORT_PRIORITY] != ARG_UNDEFINED_VALUE)
+ g->sort_priority = parameter[GFX_ARG_SORT_PRIORITY];
+
+ if (parameter[GFX_ARG_CLASS] != ARG_UNDEFINED_VALUE)
+ g->class = parameter[GFX_ARG_CLASS];
+ if (parameter[GFX_ARG_STYLE] != ARG_UNDEFINED_VALUE)
+ g->style = parameter[GFX_ARG_STYLE];
+
+ // this is only used for drawing menu buttons and text
+ g->active_xoffset = parameter[GFX_ARG_ACTIVE_XOFFSET];
+ g->active_yoffset = parameter[GFX_ARG_ACTIVE_YOFFSET];
+ g->pressed_xoffset = parameter[GFX_ARG_PRESSED_XOFFSET];
+ g->pressed_yoffset = parameter[GFX_ARG_PRESSED_YOFFSET];
+}
+
+static void set_graphic_parameters(int graphic)
+{
+ struct FileInfo *image = getImageListEntryFromImageID(graphic);
+ char **parameter_raw = image->parameter;
+ Bitmap **src_bitmaps = getBitmapsFromImageID(graphic);
+ int parameter[NUM_GFX_ARGS];
+ int i;
+
+ // if fallback to default artwork is done, also use the default parameters
+ if (image->fallback_to_default)
+ parameter_raw = image->default_parameter;
+
+ // get integer values from string parameters
+ for (i = 0; i < NUM_GFX_ARGS; i++)
+ parameter[i] = get_graphic_parameter_value(parameter_raw[i],
+ image_config_suffix[i].token,
+ image_config_suffix[i].type);
+
+ set_graphic_parameters_ext(graphic, parameter, src_bitmaps);
+
+ UPDATE_BUSY_STATE();
+}
+
+static void set_cloned_graphic_parameters(int graphic)
+{
+ int fallback_graphic = IMG_CHAR_EXCLAM;
+ int max_num_images = getImageListSize();
+ int clone_graphic = graphic_info[graphic].clone_from;
+ int num_references_followed = 1;
+
+ while (graphic_info[clone_graphic].clone_from != -1 &&
+ num_references_followed < max_num_images)
+ {
+ clone_graphic = graphic_info[clone_graphic].clone_from;
+
+ num_references_followed++;
+ }
+
+ if (num_references_followed >= max_num_images)
+ {
+ Warn("---");
+ Warn("error found in config file:");
+ Warn("- config file: '%s'", getImageConfigFilename());
+ Warn("- config token: '%s'", getTokenFromImageID(graphic));
+ Warn("error: loop discovered when resolving cloned graphics");
+ Warn("custom graphic rejected for this element/action");