+ EP_CAN_BE_CRUMBLED,
+
+ EP_PLAYER,
+ EP_GEM,
+ EP_FOOD_DARK_YAMYAM,
+ EP_FOOD_PENGUIN,
+ EP_BELT,
+ EP_BELT_ACTIVE,
+ EP_TUBE,
+ EP_AMOEBOID,
+ EP_AMOEBALIVE,
+ EP_ACTIVE_BOMB,
+
+ EP_ACCESSIBLE,
+ -1
+ };
+
+ int i, j;
+
+#if 0
+ InitElementPropertiesStatic();
+#endif
+
+ /* set all special, combined or engine dependent element properties */
+ for (i=0; i < MAX_NUM_ELEMENTS; i++)
+ {
+#if 0
+ for (j=EP_ACCESSIBLE_OVER; j < NUM_ELEMENT_PROPERTIES; j++)
+ SET_PROPERTY(i, j, FALSE);
+#endif
+
+ /* ---------- INACTIVE ------------------------------------------------- */
+ if (i >= EL_CHAR_START && i <= EL_CHAR_END)
+ SET_PROPERTY(i, EP_INACTIVE, TRUE);
+
+ /* ---------- WALKABLE, PASSABLE, ACCESSIBLE --------------------------- */
+ SET_PROPERTY(i, EP_WALKABLE, (IS_WALKABLE_OVER(i) ||
+ IS_WALKABLE_INSIDE(i) ||
+ IS_WALKABLE_UNDER(i)));
+
+ SET_PROPERTY(i, EP_PASSABLE, (IS_PASSABLE_OVER(i) ||
+ IS_PASSABLE_INSIDE(i) ||
+ IS_PASSABLE_UNDER(i)));
+
+ SET_PROPERTY(i, EP_ACCESSIBLE_OVER, (IS_WALKABLE_OVER(i) ||
+ IS_PASSABLE_OVER(i)));
+
+ SET_PROPERTY(i, EP_ACCESSIBLE_INSIDE, (IS_WALKABLE_INSIDE(i) ||
+ IS_PASSABLE_INSIDE(i)));
+
+ SET_PROPERTY(i, EP_ACCESSIBLE_UNDER, (IS_WALKABLE_UNDER(i) ||
+ IS_PASSABLE_UNDER(i)));
+
+ SET_PROPERTY(i, EP_ACCESSIBLE, (IS_WALKABLE(i) ||
+ IS_PASSABLE(i)));
+
+ /* ---------- SNAPPABLE ------------------------------------------------ */
+ SET_PROPERTY(i, EP_SNAPPABLE, (IS_DIGGABLE(i) ||
+ IS_COLLECTIBLE(i) ||
+ IS_SWITCHABLE(i) ||
+ i == EL_BD_ROCK));
+
+ /* ---------- WALL ----------------------------------------------------- */
+ SET_PROPERTY(i, EP_WALL, TRUE); /* default: element is wall */
+
+ for (j=0; no_wall_properties[j] != -1; j++)
+ if (HAS_PROPERTY(i, no_wall_properties[j]) ||
+ i >= EL_FIRST_RUNTIME_UNREAL)
+ SET_PROPERTY(i, EP_WALL, FALSE);
+
+ if (IS_HISTORIC_WALL(i))
+ SET_PROPERTY(i, EP_WALL, TRUE);
+
+ /* ---------- SOLID_FOR_PUSHING ---------------------------------------- */
+ if (engine_version < VERSION_IDENT(2,2,0))
+ SET_PROPERTY(i, EP_SOLID_FOR_PUSHING, IS_HISTORIC_SOLID(i));
+ else
+ SET_PROPERTY(i, EP_SOLID_FOR_PUSHING, (!IS_WALKABLE(i) &&
+ !IS_DIGGABLE(i) &&
+ !IS_COLLECTIBLE(i)));