- int i;
-
- printf("DEBUG: reloading sounds '%s' [%d] ...\n",
- artwork.sounds_set_current, audio.soundserver_pid);
-
-#if 1
- FreeAllSounds();
-
- InitSoundList(NUM_SOUNDS);
- for(i=0; i<NUM_SOUNDS; i++)
- LoadSoundToList(sound_name[i], i);
-#endif
-}
-
-static void ReloadCustomMusic()
-{
- printf("DEBUG: reloading music '%s' [%d] ...\n",
- artwork.music_set_current, audio.soundserver_pid);
-
-#if 1
- FreeAllMusic();
-
- LoadCustomMusic();
-#endif
-}
-
-void InitSound()
-{
- int i;
-