#define MAX_BUF_XSIZE (2 + SCR_FIELDX + 2)
#define MAX_BUF_YSIZE (2 + SCR_FIELDY + 2)
/* often used screen positions */
#define MAX_BUF_XSIZE (2 + SCR_FIELDX + 2)
#define MAX_BUF_YSIZE (2 + SCR_FIELDY + 2)
/* often used screen positions */
extern int GfxElementLast[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
extern int GfxGraphicLast[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
extern int GfxElementLast[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
extern int GfxGraphicLast[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];