-
-#else
-
- int infotrons_still_needed = InfotronsNeeded;
- int red_disks = RedDiskCount;
- int no_score_in_supaplex = 0;
-#if 1
- int level_time_played = TimerVar / setup.game_frame_delay;
-#else
- int level_time_played = TimerVar / 35; /* !!! CHECK THIS !!! */
-#endif
- int no_keys_in_supaplex = 0;
-
- DrawAllGameValues(infotrons_still_needed, red_disks, no_score_in_supaplex,
- level_time_played, no_keys_in_supaplex);
-#endif