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rnd-20091024-1-src
[rocksndiamonds.git]
/
src
/
game_sp
/
main.c
diff --git
a/src/game_sp/main.c
b/src/game_sp/main.c
index 3139a0206ef16793b1cc9ee1b048e131a0ee488c..9f343318407a45100de8d4673dd1ed83b385143f 100644
(file)
--- a/
src/game_sp/main.c
+++ b/
src/game_sp/main.c
@@
-26,5
+26,12
@@
void BlitScreenToBitmap_SP(Bitmap *target_bitmap)
void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode)
{
void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode)
{
- subMainGameLoop_Main();
+ byte single_player_action = action[0];
+
+ subMainGameLoop_Main(single_player_action, warp_mode);
+}
+
+void RedrawPlayfield_SP(boolean force_redraw)
+{
+ subDisplayLevel();
}
}