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fixed graphical bugs when using background graphics on menu screens
[rocksndiamonds.git]
/
src
/
game_sp
/
import_sp.h
diff --git
a/src/game_sp/import_sp.h
b/src/game_sp/import_sp.h
index 4f8f30071d0558a2d7258c10c586f631fe456c02..1ade833309542f1ec0fe26ad9029e542982b0243 100644
(file)
--- a/
src/game_sp/import_sp.h
+++ b/
src/game_sp/import_sp.h
@@
-12,6
+12,10
@@
#ifndef IMPORT_SP_H
#define IMPORT_SP_H
#ifndef IMPORT_SP_H
#define IMPORT_SP_H
+// ============================================================================
+// functions and definitions imported from main program to game_sp
+// ============================================================================
+
#include "../libgame/libgame.h"
#include "../conf_gfx.h"
#include "../game.h"
#include "../libgame/libgame.h"
#include "../conf_gfx.h"
#include "../game.h"
@@
-19,9
+23,9
@@
#include "export_sp.h"
#include "export_sp.h"
-//
============================================================================
-//
functions and definitions exported from main program to game_sp
-//
============================================================================
+//
----------------------------------------------------------------------------
+//
imported functions
+//
----------------------------------------------------------------------------
void CheckSingleStepMode_SP(boolean, boolean);
void CheckSingleStepMode_SP(boolean, boolean);