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moved function to different source file
[rocksndiamonds.git]
/
src
/
game_sp
/
export.h
diff --git
a/src/game_sp/export.h
b/src/game_sp/export.h
index 1ac2d311d4b40cbd6ab90ea0b4b4d47e3f00ba61..11ef9edd44b9043ca73becf8c8ae483589b79ec8 100644
(file)
--- a/
src/game_sp/export.h
+++ b/
src/game_sp/export.h
@@
-85,14
+85,10
@@
typedef struct
#define HAS_LevelInfoType
#endif
#define HAS_LevelInfoType
#endif
-struct GlobalInfo_SP
-{
-};
-
struct GameInfo_SP
{
struct GameInfo_SP
{
- boolean
LevelS
olved;
- boolean
GameO
ver;
+ boolean
level_s
olved;
+ boolean
game_o
ver;
// needed for updating panel
int time_played;
// needed for updating panel
int time_played;
@@
-168,11
+164,8
@@
struct EngineSnapshotInfo_SP
// exported functions
// ----------------------------------------------------------------------------
// exported functions
// ----------------------------------------------------------------------------
-extern struct GlobalInfo_SP global_sp_info;
extern struct GameInfo_SP game_sp;
extern struct LevelInfo_SP native_sp_level;
extern struct GameInfo_SP game_sp;
extern struct LevelInfo_SP native_sp_level;
-extern struct GraphicInfo_SP graphic_info_sp_object[TILE_MAX][8];
-extern struct GraphicInfo_SP graphic_info_sp_player[MAX_PLAYERS][SPR_MAX][8];
extern struct EngineSnapshotInfo_SP engine_snapshot_sp;
void sp_open_all(void);
extern struct EngineSnapshotInfo_SP engine_snapshot_sp;
void sp_open_all(void);