ExitFX = DSound.CreateSoundBufferFromFile(CAT(FName, "Exit.wav"), bufferDesc, waveFormat);
PushFX = DSound.CreateSoundBufferFromFile(CAT(FName, "Push.wav"), bufferDesc, waveFormat);
// FXOnFlag = 0
ExitFX = DSound.CreateSoundBufferFromFile(CAT(FName, "Exit.wav"), bufferDesc, waveFormat);
PushFX = DSound.CreateSoundBufferFromFile(CAT(FName, "Push.wav"), bufferDesc, waveFormat);
// FXOnFlag = 0