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cleanup of some common and specific game engine function calls
[rocksndiamonds.git]
/
src
/
game_sp
/
OrangeDisk.h
diff --git
a/src/game_sp/OrangeDisk.h
b/src/game_sp/OrangeDisk.h
index 2910b1db21b4d43c35e20be6c03729fd2a2445b8..410aab4d3b15685ec0c79c85a4cc1dd9273ac771 100644
(file)
--- a/
src/game_sp/OrangeDisk.h
+++ b/
src/game_sp/OrangeDisk.h
@@
-5,13
+5,9
@@
#ifndef ORANGEDISK_H
#define ORANGEDISK_H
#ifndef ORANGEDISK_H
#define ORANGEDISK_H
-#include "vb_types.h"
-#include "vb_defs.h"
-#include "vb_vars.h"
-#include "vb_lib.h"
-
#include "global.h"
#include "global.h"
-extern int subAnimateOrangeDisks(int si);
+
+extern void subAnimateOrangeDisks(int);
#endif /* ORANGEDISK_H */
#endif /* ORANGEDISK_H */