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added functions to get range corrected x/y cave position for BD engine
[rocksndiamonds.git]
/
src
/
game_sp
/
OrangeDisk.h
diff --git
a/src/game_sp/OrangeDisk.h
b/src/game_sp/OrangeDisk.h
index beab880c6c9cec99588d717db8f0364cbc05f866..3cbb3630cfcbf66c5547c6c33c53675e6f796fe2 100644
(file)
--- a/
src/game_sp/OrangeDisk.h
+++ b/
src/game_sp/OrangeDisk.h
@@
-10,4
+10,4
@@
void subAnimateOrangeDisks(int);
void subAnimateOrangeDisks(int);
-#endif /
* ORANGEDISK_H */
+#endif /
/ ORANGEDISK_H