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rnd-20090730-1-src
[rocksndiamonds.git]
/
src
/
game_sp
/
Murphy.c
diff --git
a/src/game_sp/Murphy.c
b/src/game_sp/Murphy.c
index 29de96d151881c6f72d97213231bae697e9ee921..7ff39ab33722c9f41a113c6fa51ce1b313df4719 100644
(file)
--- a/
src/game_sp/Murphy.c
+++ b/
src/game_sp/Murphy.c
@@
-7,34
+7,53
@@
static void subEatRedDisk(int si);
static boolean subMoveKillsMurphy(int si, int ax, int bl);
static void subEatRedDisk(int si);
static boolean subMoveKillsMurphy(int si, int ax, int bl);
-static char *VB_Name = "modMurphy";
+// static char *VB_Name = "modMurphy";
+
// --- Option Explicit
// --- Option Explicit
+#if 1
+
+#define LocalStretch (2)
+#define MurphyZoomFactor (ZoomFactor)
+
+#else
+
#define LocalStretch (1)
#define LocalStretch (1)
+#define MurphyZoomFactor (1)
+
+#endif
// ==========================================================================
// SUBROUTINE
// Move Murphy in any direction
// ==========================================================================
// ==========================================================================
// SUBROUTINE
// Move Murphy in any direction
// ==========================================================================
-int subAnimateMurphy(int si)
+int subAnimateMurphy(int
*
si)
{
int subAnimateMurphy;
{
int subAnimateMurphy;
- int ax, al, ah, bx, bl, i, X, Y;
- int tX, tY, tDeltaX, tDeltaY, tPos, Tmp;
+ // int ax, al, ah, bx, bl, i, X, Y;
+ // int tX, tY, tDeltaX, tDeltaY, tPos, Tmp;
+ int ax, al, bx, bl, i, X, Y;
+ int tDeltaX, tDeltaY, tPos, Tmp;
// Variables that hold information about the animation sequence
// Variables that hold information about the animation sequence
-
int *dx
; // an array of image positions in moving.mpx, finalized with -1
-
int dx2
; // an additional image position of a second sprite, for instance: yellow disk if pushed
-
int MurphyDX, MurphyDY
; // murphys move steps
-
int SeqPos
; // index into dx()
-
int ClearPos
; // Position to clear before blitting sprites, none=-1
-
int dxPos
; // field-position to draw dx(SeqPos)
-
int dx2Step
; // position of dx2 relative to dx-position
-
- ax = PlayField16[si];
+
static int *dx = 0
; // an array of image positions in moving.mpx, finalized with -1
+
static int dx2 = 0
; // an additional image position of a second sprite, for instance: yellow disk if pushed
+
static int MurphyDX = 0, MurphyDY = 0
; // murphys move steps
+
static int SeqPos = 0
; // index into dx()
+
static int ClearPos = 0
; // Position to clear before blitting sprites, none=-1
+
static int dxPos = 0
; // field-position to draw dx(SeqPos)
+
static int dx2Step = 0
; // position of dx2 relative to dx-position
+
+ ax = PlayField16[
*
si];
al = LowByte(ax);
al = LowByte(ax);
+
+#if 0
+ printf("::: Murphy.c: subAnimateMurphy(): %d [%d, %d] %d, %d [%d]\n",
+ *si, *si % 60, *si / 60, ax, al, (al == fiMurphy));
+#endif
+
if (al != fiMurphy)
{
MurphyMoveCounter = 0; // We have no Murphy! Exit!
if (al != fiMurphy)
{
MurphyMoveCounter = 0; // We have no Murphy! Exit!
@@
-42,25
+61,25
@@
int subAnimateMurphy(int si)
}
MurphyMoveCounter = 1; // We have a Murphy!
}
MurphyMoveCounter = 1; // We have a Murphy!
- MurphyExplodePos = si;
+ MurphyExplodePos =
*
si;
if (ax != 3) // yes--go proceed moving murphy?
goto locProceedMovingMurphy;
// FS: reset moving sequence variables
MurphyDX = 0;
MurphyDY = 0;
if (ax != 3) // yes--go proceed moving murphy?
goto locProceedMovingMurphy;
// FS: reset moving sequence variables
MurphyDX = 0;
MurphyDY = 0;
- ClearPos = si;
- dxPos = si;
+ ClearPos =
*
si;
+ dxPos =
*
si;
dx2 = -1;
SeqPos = 0;
// end of FS
ScratchGravity = 0; // scratch gravity off
if (GravityFlag != 0) // Gravity? (1=gravity on)
{
dx2 = -1;
SeqPos = 0;
// end of FS
ScratchGravity = 0; // scratch gravity off
if (GravityFlag != 0) // Gravity? (1=gravity on)
{
- bl = LowByte(PlayField16[si - FieldWidth]); // check above
+ bl = LowByte(PlayField16[
*
si - FieldWidth]); // check above
if (! (bl == fiPortUp || bl == fiPortUpAndDown || bl == fiPortAllDirections))
{
if (! (bl == fiPortUp || bl == fiPortUpAndDown || bl == fiPortAllDirections))
{
- if (PlayField16[si + FieldWidth] == 0) // gravity on and space below!
+ if (PlayField16[
*
si + FieldWidth] == 0) // gravity on and space below!
ScratchGravity = 1;
}
} // loc_g_5E8B:
ScratchGravity = 1;
}
} // loc_g_5E8B:
@@
-69,6
+88,10
@@
int subAnimateMurphy(int si)
if (bl != 0) // a key was pressed!
goto locKeyPressed5FCF;
if (bl != 0) // a key was pressed!
goto locKeyPressed5FCF;
+#if 1
+ printf("::: !!! %d [%d]\n", DemoKeyCode, GravityFlag);
+#endif
+
RedDiskReleaseFlag = 1;
if (ScratchGravity != 0) // gravity pulls & space below?'-> force Space up to down
{
RedDiskReleaseFlag = 1;
if (ScratchGravity != 0) // gravity pulls & space below?'-> force Space up to down
{
@@
-85,7
+108,7
@@
int subAnimateMurphy(int si)
YawnSleepCounter = YawnSleepCounter + 1;
if (YawnSleepCounter == 4)
{
YawnSleepCounter = YawnSleepCounter + 1;
if (YawnSleepCounter == 4)
{
- subCopyFieldToScreen(si, fiMurphy); // normal grin
+ subCopyFieldToScreen(
*
si, fiMurphy); // normal grin
return subAnimateMurphy;
} // loc_g_5ECE:
return subAnimateMurphy;
} // loc_g_5ECE:
@@
-95,7
+118,7
@@
int subAnimateMurphy(int si)
if (YawnSleepCounter <= 522)
{
bx = (YawnSleepCounter - 500) / 2;
if (YawnSleepCounter <= 522)
{
bx = (YawnSleepCounter - 500) / 2;
- subCopyFieldToScreen(si, aniMurphyYawn + bx); // yawn! and look depressed afterwards...
+ subCopyFieldToScreen(
*
si, aniMurphyYawn + bx); // yawn! and look depressed afterwards...
return subAnimateMurphy;
} // loc_g_5F00:
return subAnimateMurphy;
} // loc_g_5F00:
@@
-105,7
+128,7
@@
int subAnimateMurphy(int si)
if (YawnSleepCounter <= 1022)
{
bx = (YawnSleepCounter - 1000) / 2;
if (YawnSleepCounter <= 1022)
{
bx = (YawnSleepCounter - 1000) / 2;
- subCopyFieldToScreen(si, aniMurphyYawn + bx); // yawn again!
+ subCopyFieldToScreen(
*
si, aniMurphyYawn + bx); // yawn again!
return subAnimateMurphy;
} // loc_g_5F32:
return subAnimateMurphy;
} // loc_g_5F32:
@@
-115,16
+138,16
@@
int subAnimateMurphy(int si)
if (YawnSleepCounter <= 1622)
{
bx = (YawnSleepCounter - 1600) / 2;
if (YawnSleepCounter <= 1622)
{
bx = (YawnSleepCounter - 1600) / 2;
- subCopyFieldToScreen(si, aniMurphyYawn + bx); // yawn again! - third time
+ subCopyFieldToScreen(
*
si, aniMurphyYawn + bx); // yawn again! - third time
return subAnimateMurphy;
} // loc_g_5F64:
if (YawnSleepCounter > 1654)
return subAnimateMurphy;
return subAnimateMurphy;
} // loc_g_5F64:
if (YawnSleepCounter > 1654)
return subAnimateMurphy;
- if (PlayField16[si - 1] == 0)
+ if (PlayField16[
*
si - 1] == 0)
{
{
- if (PlayField16[si + 1] == 0)
+ if (PlayField16[
*
si + 1] == 0)
{
YawnSleepCounter = 36;
return subAnimateMurphy;
{
YawnSleepCounter = 36;
return subAnimateMurphy;
@@
-133,13
+156,13
@@
int subAnimateMurphy(int si)
else
{
bx = (YawnSleepCounter - 1622) / 16;
else
{
bx = (YawnSleepCounter - 1622) / 16;
- subCopyFieldToScreen(si, aniMurphySleepRight + bx); // go to sleep
+ subCopyFieldToScreen(
*
si, aniMurphySleepRight + bx); // go to sleep
return subAnimateMurphy;
}
} // loc_g_5F81:
bx = (YawnSleepCounter - 1622) / 16;
return subAnimateMurphy;
}
} // loc_g_5F81:
bx = (YawnSleepCounter - 1622) / 16;
- subCopyFieldToScreen(si, aniMurphySleepLeft + bx); // go to sleep
+ subCopyFieldToScreen(
*
si, aniMurphySleepLeft + bx); // go to sleep
return subAnimateMurphy;
// end of YAWN-SLEEP-Sequence
return subAnimateMurphy;
// end of YAWN-SLEEP-Sequence
@@
-152,24
+175,24
@@
locKeyPressed5FCF:
if (ScratchGravity == 0)
goto loc_g_6003;
if (ScratchGravity == 0)
goto loc_g_6003;
- if (PlayField16[si + FieldWidth] != 0)
+ if (PlayField16[
*
si + FieldWidth] != 0)
goto loc_g_6003;
if (bl == keyUp)
{
goto loc_g_6003;
if (bl == keyUp)
{
- if (PlayField16[si - FieldWidth] == fiBase)
+ if (PlayField16[
*
si - FieldWidth] == fiBase)
goto loc_g_6003;
}
else if (bl == keyLeft)
{
goto loc_g_6003;
}
else if (bl == keyLeft)
{
- if (PlayField16[si - 1] == fiBase)
+ if (PlayField16[
*
si - 1] == fiBase)
goto loc_g_6003;
}
else if (bl == keyRight)
{
goto loc_g_6003;
}
else if (bl == keyRight)
{
- if (PlayField16[si + 1] == fiBase)
+ if (PlayField16[
*
si + 1] == fiBase)
goto loc_g_6003;
} // loc_g_6001:
goto loc_g_6003;
} // loc_g_6001:
@@
-244,7
+267,7
@@
loc_g_6078:
// FS:
MurphyDY = -2;
// end of FS
// FS:
MurphyDY = -2;
// end of FS
- ax = PlayField16[si - FieldWidth];
+ ax = PlayField16[
*
si - FieldWidth];
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6312;
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6312;
@@
-273,7
+296,7
@@
loc_g_6078:
if (al == fiYellowDisk)
goto loc_g_6AB8;
if (al == fiYellowDisk)
goto loc_g_6AB8;
- if (! subMoveKillsMurphy(si - FieldWidth, ax, bl))
+ if (! subMoveKillsMurphy(
*
si - FieldWidth, ax, bl))
goto loc_g_6078;
return subAnimateMurphy;
goto loc_g_6078;
return subAnimateMurphy;
@@
-287,7
+310,7
@@
loc_g_60DA:
MurphyDX = -2;
// end of FS
MurphyVarFaceLeft = 1;
MurphyDX = -2;
// end of FS
MurphyVarFaceLeft = 1;
- ax = PlayField16[si - 1];
+ ax = PlayField16[
*
si - 1];
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6341;
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6341;
@@
-322,7
+345,7
@@
loc_g_60DA:
if (ax == fiOrangeDisk)
goto loc_g_6B9B;
if (ax == fiOrangeDisk)
goto loc_g_6B9B;
- if (! subMoveKillsMurphy(si - 1, ax, bl))
+ if (! subMoveKillsMurphy(
*
si - 1, ax, bl))
goto loc_g_60DA;
return subAnimateMurphy;
goto loc_g_60DA;
return subAnimateMurphy;
@@
-335,7
+358,7
@@
loc_g_6154:
// FS:
MurphyDY = 2;
// end of FS
// FS:
MurphyDY = 2;
// end of FS
- ax = PlayField16[si + FieldWidth];
+ ax = PlayField16[
*
si + FieldWidth];
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6364;
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6364;
@@
-364,7
+387,7
@@
loc_g_6154:
if (al == fiYellowDisk)
goto loc_g_6B2A;
if (al == fiYellowDisk)
goto loc_g_6B2A;
- if (! subMoveKillsMurphy(si + FieldWidth, ax, bl))
+ if (! subMoveKillsMurphy(
*
si + FieldWidth, ax, bl))
goto loc_g_6154;
return subAnimateMurphy;
goto loc_g_6154;
return subAnimateMurphy;
@@
-378,7
+401,7
@@
loc_g_61B6:
MurphyDX = 2;
// end of FS
MurphyVarFaceLeft = 0;
MurphyDX = 2;
// end of FS
MurphyVarFaceLeft = 0;
- ax = PlayField16[si + 1];
+ ax = PlayField16[
*
si + 1];
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6399;
al = LowByte(ax);
if (ax == fiSpace)
goto loc_g_6399;
@@
-413,7
+436,7
@@
loc_g_61B6:
if (ax == fiOrangeDisk)
goto loc_g_6BD3;
if (ax == fiOrangeDisk)
goto loc_g_6BD3;
- if (! subMoveKillsMurphy(si + 1, ax, bl))
+ if (! subMoveKillsMurphy(
*
si + 1, ax, bl))
goto loc_g_61B6;
return subAnimateMurphy;
goto loc_g_61B6;
return subAnimateMurphy;
@@
-425,9
+448,9
@@
loc_g_61B6:
loc_g_622E:
// FS:
ClearPos = -1;
loc_g_622E:
// FS:
ClearPos = -1;
- dxPos = si - FieldWidth;
+ dxPos =
*
si - FieldWidth;
// end of FS
// end of FS
- ax = PlayField16[si - FieldWidth];
+ ax = PlayField16[
*
si - FieldWidth];
al = LowByte(ax);
al = LowByte(ax);
if (ax == fiBase)
al = LowByte(ax);
al = LowByte(ax);
if (ax == fiBase)
@@
-454,10
+477,10
@@
loc_g_622E:
loc_g_6258:
// FS:
ClearPos = -1;
loc_g_6258:
// FS:
ClearPos = -1;
- dxPos = si - 1;
+ dxPos =
*
si - 1;
// end of FS
MurphyVarFaceLeft = 1;
// end of FS
MurphyVarFaceLeft = 1;
- ax = PlayField16[si - 1];
+ ax = PlayField16[
*
si - 1];
al = LowByte(ax);
if (ax == fiBase)
goto loc_g_651D;
al = LowByte(ax);
if (ax == fiBase)
goto loc_g_651D;
@@
-483,9
+506,9
@@
loc_g_6258:
loc_g_6288:
// FS:
ClearPos = -1;
loc_g_6288:
// FS:
ClearPos = -1;
- dxPos = si + FieldWidth;
+ dxPos =
*
si + FieldWidth;
// end of FS
// end of FS
- ax = PlayField16[si + FieldWidth];
+ ax = PlayField16[
*
si + FieldWidth];
al = LowByte(ax);
if (ax == fiBase)
goto loc_g_655B;
al = LowByte(ax);
if (ax == fiBase)
goto loc_g_655B;
@@
-511,10
+534,10
@@
loc_g_6288:
loc_g_62B2:
// FS:
ClearPos = -1;
loc_g_62B2:
// FS:
ClearPos = -1;
- dxPos = si + 1;
+ dxPos =
*
si + 1;
// end of FS
MurphyVarFaceLeft = 0;
// end of FS
MurphyVarFaceLeft = 0;
- ax = PlayField16[si + 1];
+ ax = PlayField16[
*
si + 1];
al = LowByte(ax);
if (ax == fiBase)
goto loc_g_6599;
al = LowByte(ax);
if (ax == fiBase)
goto loc_g_6599;
@@
-550,11
+573,11
@@
loc_g_62E2:
if (LowByte(RedDiskReleaseFlag) != 1)
return subAnimateMurphy;
if (LowByte(RedDiskReleaseFlag) != 1)
return subAnimateMurphy;
- MovHighByte(&PlayField16[si], 0x2A);
+ MovHighByte(&PlayField16[
*
si], 0x2A);
MovingPictureSequencePhase = 0x40; // init picture move sequence
dx = aniRedDisk;
MovLowByte(&RedDiskReleasePhase, 1);
MovingPictureSequencePhase = 0x40; // init picture move sequence
dx = aniRedDisk;
MovLowByte(&RedDiskReleasePhase, 1);
- Mov(&RedDiskReleaseMurphyPos, si); // remember Murphy's location
+ Mov(&RedDiskReleaseMurphyPos,
*
si); // remember Murphy's location
goto loc_Split;
// ==========================================================================
goto loc_Split;
// ==========================================================================
@@
-563,9
+586,9
@@
loc_g_62E2:
loc_g_6312:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_6312:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si - FieldWidth] = 0x103;
- PlayField16[si] = 0x300;
-
si =
si - FieldWidth;
+ PlayField16[
*
si - FieldWidth] = 0x103;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si - FieldWidth;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-574,9
+597,9
@@
loc_g_6312:
loc_g_6341:
dx = aniMurphyEatLeft;
loc_g_6341:
dx = aniMurphyEatLeft;
- PlayField16[si - 1] = 0x203;
- PlayField16[si] = 0x300;
-
si =
si - 1;
+ PlayField16[
*
si - 1] = 0x203;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si - 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-585,9
+608,9
@@
loc_g_6341:
loc_g_6364:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_6364:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si + FieldWidth] = 0x303;
- PlayField16[si] = 0x300;
-
si =
si + FieldWidth;
+ PlayField16[
*
si + FieldWidth] = 0x303;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si + FieldWidth;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-596,9
+619,9
@@
loc_g_6364:
loc_g_6399:
dx = aniMurphyEatRight;
loc_g_6399:
dx = aniMurphyEatRight;
- PlayField16[si + 1] = 0x403;
- PlayField16[si] = 0x300;
-
si =
si + 1;
+ PlayField16[
*
si + 1] = 0x403;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si + 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-606,13
+629,13
@@
loc_g_6399:
// ==========================================================================
loc_g_63C2:
// ==========================================================================
loc_g_63C2:
- if (SgnHighByte(PlayField16[si - FieldWidth]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si - FieldWidth]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si - FieldWidth] = fiBase;
+ PlayField16[
*
si - FieldWidth] = fiBase;
// ==========================================================================
// BASE moving down to up
// ==========================================================================
// ==========================================================================
// BASE moving down to up
// ==========================================================================
@@
-620,9
+643,9
@@
loc_g_63C2:
loc_g_63D3:
subSoundFXBase();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_63D3:
subSoundFXBase();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si - FieldWidth] = 0x503;
- PlayField16[si] = 0x300;
-
si =
si - FieldWidth;
+ PlayField16[
*
si - FieldWidth] = 0x503;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si - FieldWidth;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-630,13
+653,13
@@
loc_g_63D3:
// ==========================================================================
loc_g_640B:
// ==========================================================================
loc_g_640B:
- if (SgnHighByte(PlayField16[si - 1]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si - 1]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si - 1] = fiBase;
+ PlayField16[
*
si - 1] = fiBase;
// ==========================================================================
// BASE moving right to left
// ==========================================================================
// ==========================================================================
// BASE moving right to left
// ==========================================================================
@@
-644,9
+667,9
@@
loc_g_640B:
loc_g_641C:
subSoundFXBase();
dx = aniMurphyEatLeft;
loc_g_641C:
subSoundFXBase();
dx = aniMurphyEatLeft;
- PlayField16[si - 1] = 0x203;
- PlayField16[si] = 0x300;
-
si =
si - 1;
+ PlayField16[
*
si - 1] = 0x203;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si - 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-654,13
+677,13
@@
loc_g_641C:
// ==========================================================================
loc_g_6448:
// ==========================================================================
loc_g_6448:
- if (SgnHighByte(PlayField16[si + FieldWidth]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si + FieldWidth]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si + FieldWidth] = fiBase;
+ PlayField16[
*
si + FieldWidth] = fiBase;
// ==========================================================================
// BASE moving up to down
// ==========================================================================
// ==========================================================================
// BASE moving up to down
// ==========================================================================
@@
-668,9
+691,9
@@
loc_g_6448:
loc_g_6459:
subSoundFXBase();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_6459:
subSoundFXBase();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si + FieldWidth] = 0x703;
- PlayField16[si] = 0x300;
-
si =
si + FieldWidth;
+ PlayField16[
*
si + FieldWidth] = 0x703;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si + FieldWidth;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-678,13
+701,13
@@
loc_g_6459:
// ==========================================================================
loc_g_6491:
// ==========================================================================
loc_g_6491:
- if (SgnHighByte(PlayField16[si + 1]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si + 1]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si + 1] = fiBase;
+ PlayField16[
*
si + 1] = fiBase;
// ==========================================================================
// BASE moving left to right
// ==========================================================================
// ==========================================================================
// BASE moving left to right
// ==========================================================================
@@
-692,9
+715,9
@@
loc_g_6491:
loc_g_64A2:
subSoundFXBase();
dx = aniMurphyEatRight;
loc_g_64A2:
subSoundFXBase();
dx = aniMurphyEatRight;
- PlayField16[si + 1] = 0x803;
- PlayField16[si] = 0x300;
-
si =
si + 1;
+ PlayField16[
*
si + 1] = 0x803;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si + 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-702,23
+725,23
@@
loc_g_64A2:
// ==========================================================================
loc_g_64CE:
// ==========================================================================
loc_g_64CE:
- if (SgnHighByte(PlayField16[si - FieldWidth]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si - FieldWidth]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si - FieldWidth] = fiBase;
+ PlayField16[
*
si - FieldWidth] = fiBase;
// ==========================================================================
// BASE touching down to up
// ==========================================================================
loc_g_64DF:
// ==========================================================================
// BASE touching down to up
// ==========================================================================
loc_g_64DF:
- subCopyFieldToScreen(si, aniMurphyTouchUp);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchUp);
subSoundFXBase();
dx = aniTouchBase;
subSoundFXBase();
dx = aniTouchBase;
- dxPos = si - FieldWidth;
- MovHighByte(&PlayField16[si], 0x10);
+ dxPos =
*
si - FieldWidth;
+ MovHighByte(&PlayField16[
*
si], 0x10);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-726,23
+749,23
@@
loc_g_64DF:
// ==========================================================================
loc_g_650C:
// ==========================================================================
loc_g_650C:
- if (SgnHighByte(PlayField16[si - 1]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si - 1]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si - 1] = fiBase;
+ PlayField16[
*
si - 1] = fiBase;
// ==========================================================================
// BASE touching right to left
// ==========================================================================
loc_g_651D:
// ==========================================================================
// BASE touching right to left
// ==========================================================================
loc_g_651D:
- subCopyFieldToScreen(si, aniMurphyTouchLeft);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchLeft);
subSoundFXBase();
dx = aniTouchBase;
subSoundFXBase();
dx = aniTouchBase;
- dxPos = si - 1;
- MovHighByte(&PlayField16[si], 0x11);
+ dxPos =
*
si - 1;
+ MovHighByte(&PlayField16[
*
si], 0x11);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-750,23
+773,23
@@
loc_g_651D:
// ==========================================================================
loc_g_654A:
// ==========================================================================
loc_g_654A:
- if (SgnHighByte(PlayField16[si + FieldWidth]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si + FieldWidth]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si + FieldWidth] = fiBase;
+ PlayField16[
*
si + FieldWidth] = fiBase;
// ==========================================================================
// BASE touching up to down
// ==========================================================================
loc_g_655B:
// ==========================================================================
// BASE touching up to down
// ==========================================================================
loc_g_655B:
- subCopyFieldToScreen(si, aniMurphyTouchDown);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchDown);
subSoundFXBase();
dx = aniTouchBase;
subSoundFXBase();
dx = aniTouchBase;
- dxPos = si + FieldWidth;
- MovHighByte(&PlayField16[si], 0x12);
+ dxPos =
*
si + FieldWidth;
+ MovHighByte(&PlayField16[
*
si], 0x12);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-774,23
+797,23
@@
loc_g_655B:
// ==========================================================================
loc_g_6588:
// ==========================================================================
loc_g_6588:
- if (SgnHighByte(PlayField16[si + 1]) >= 0)
+ if (SgnHighByte(PlayField16[
*
si + 1]) >= 0)
{
{
- ExplodeFieldSP(si); // Explode
+ ExplodeFieldSP(
*
si); // Explode
return subAnimateMurphy;
}
return subAnimateMurphy;
}
- PlayField16[si + 1] = fiBase;
+ PlayField16[
*
si + 1] = fiBase;
// ==========================================================================
// BASE touching left to right
// ==========================================================================
loc_g_6599:
// ==========================================================================
// BASE touching left to right
// ==========================================================================
loc_g_6599:
- subCopyFieldToScreen(si, aniMurphyTouchRight);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchRight);
subSoundFXBase();
dx = aniTouchBase;
subSoundFXBase();
dx = aniTouchBase;
- dxPos = si + 1;
- MovHighByte(&PlayField16[si], 0x13);
+ dxPos =
*
si + 1;
+ MovHighByte(&PlayField16[
*
si], 0x13);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-800,9
+823,9
@@
loc_g_6599:
loc_g_65C6:
subSoundFXInfotron();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_65C6:
subSoundFXInfotron();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si - FieldWidth] = 0x903;
- PlayField16[si] = 0x300;
-
si =
si - FieldWidth;
+ PlayField16[
*
si - FieldWidth] = 0x903;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si - FieldWidth;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-815,9
+838,9
@@
loc_g_65FE:
dx2 = fiInfotron;
dx2Step = -1;
ClearPos = -1;
dx2 = fiInfotron;
dx2Step = -1;
ClearPos = -1;
- PlayField16[si - 1] = 0xA03;
- PlayField16[si] = 0x300;
-
si =
si - 1;
+ PlayField16[
*
si - 1] = 0xA03;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si - 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-827,9
+850,9
@@
loc_g_65FE:
loc_g_662A:
subSoundFXInfotron();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_662A:
subSoundFXInfotron();
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si + FieldWidth] = 0xB03;
- PlayField16[si] = 0x300;
-
si =
si + FieldWidth;
+ PlayField16[
*
si + FieldWidth] = 0xB03;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si + FieldWidth;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-842,9
+865,9
@@
loc_g_6662:
dx2 = fiInfotron;
dx2Step = 1;
ClearPos = -1;
dx2 = fiInfotron;
dx2Step = 1;
ClearPos = -1;
- PlayField16[si + 1] = 0xC03;
- PlayField16[si] = 0x300;
-
si =
si + 1;
+ PlayField16[
*
si + 1] = 0xC03;
+ PlayField16[
*
si] = 0x300;
+
*si = *
si + 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-852,11
+875,11
@@
loc_g_6662:
// ==========================================================================
loc_g_668E:
// ==========================================================================
loc_g_668E:
- subCopyFieldToScreen(si, aniMurphyTouchUp);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchUp);
subSoundFXInfotron();
dx = aniTouchInfotron;
subSoundFXInfotron();
dx = aniTouchInfotron;
- MovHighByte(&PlayField16[si], 0x14);
- MovHighByte(&PlayField16[si - FieldWidth], 0xFF);
+ MovHighByte(&PlayField16[
*
si], 0x14);
+ MovHighByte(&PlayField16[
*
si - FieldWidth], 0xFF);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-864,11
+887,11
@@
loc_g_668E:
// ==========================================================================
loc_g_66C0:
// ==========================================================================
loc_g_66C0:
- subCopyFieldToScreen(si, aniMurphyTouchLeft);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchLeft);
subSoundFXInfotron();
dx = aniTouchInfotron;
subSoundFXInfotron();
dx = aniTouchInfotron;
- MovHighByte(&PlayField16[si], 0x15);
- MovHighByte(&PlayField16[si - 1], 0xFF);
+ MovHighByte(&PlayField16[
*
si], 0x15);
+ MovHighByte(&PlayField16[
*
si - 1], 0xFF);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-876,11
+899,11
@@
loc_g_66C0:
// ==========================================================================
loc_g_66F2:
// ==========================================================================
loc_g_66F2:
- subCopyFieldToScreen(si, aniMurphyTouchDown);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchDown);
subSoundFXInfotron();
dx = aniTouchInfotron;
subSoundFXInfotron();
dx = aniTouchInfotron;
- MovHighByte(&PlayField16[si], 0x16);
- MovHighByte(&PlayField16[si + FieldWidth], 0xFF);
+ MovHighByte(&PlayField16[
*
si], 0x16);
+ MovHighByte(&PlayField16[
*
si + FieldWidth], 0xFF);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-888,11
+911,11
@@
loc_g_66F2:
// ==========================================================================
loc_g_6724:
// ==========================================================================
loc_g_6724:
- subCopyFieldToScreen(si, aniMurphyTouchRight);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchRight);
subSoundFXInfotron();
dx = aniTouchInfotron;
subSoundFXInfotron();
dx = aniTouchInfotron;
- MovHighByte(&PlayField16[si], 0x17);
- MovHighByte(&PlayField16[si + 1], 0xFF);
+ MovHighByte(&PlayField16[
*
si], 0x17);
+ MovHighByte(&PlayField16[
*
si + 1], 0xFF);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-927,7
+950,7
@@
loc_g_6756:
LeadOutCounter = 0x40; // quit: start lead-out
dx = aniMurphyExit;
LeadOutCounter = 0x40; // quit: start lead-out
dx = aniMurphyExit;
- MovHighByte(&PlayField16[si], 0xD);
+ MovHighByte(&PlayField16[
*
si], 0xD);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-935,17
+958,17
@@
loc_g_6756:
// ==========================================================================
loc_g_679B:
// ==========================================================================
loc_g_679B:
- ax = PlayField16[si - 2];
+ ax = PlayField16[
*
si - 2];
if (ax != 0)
return subAnimateMurphy;
if (ax != 0)
return subAnimateMurphy;
- MovHighByte(&PlayField16[si - 2], 1);
- subCopyFieldToScreen(si, aniPushLeft); // draw pushing murphy
+ MovHighByte(&PlayField16[
*
si - 2], 1);
+ subCopyFieldToScreen(
*
si, aniPushLeft); // draw pushing murphy
dx = aniZonkRollLeft;
dx = aniZonkRollLeft;
- dxPos = si - 1;
+ dxPos =
*
si - 1;
dx2 = aniPushLeft;
dx2Step = 1;
dx2 = aniPushLeft;
dx2Step = 1;
- MovHighByte(&PlayField16[si], 0xE);
+ MovHighByte(&PlayField16[
*
si], 0xE);
goto loc_MoveNoSplit;
// ==========================================================================
goto loc_MoveNoSplit;
// ==========================================================================
@@
-953,21
+976,21
@@
loc_g_679B:
// ==========================================================================
loc_g_67D4:
// ==========================================================================
loc_g_67D4:
- ax = PlayField16[si + 2];
+ ax = PlayField16[
*
si + 2];
if (ax != 0)
return subAnimateMurphy;
if (ax != 0)
return subAnimateMurphy;
- ax = PlayField16[si + FieldWidth + 1];
+ ax = PlayField16[
*
si + FieldWidth + 1];
if (ax == 0) // zonk falls
return subAnimateMurphy;
if (ax == 0) // zonk falls
return subAnimateMurphy;
- MovHighByte(&PlayField16[si + 2], 1);
- subCopyFieldToScreen(si, aniPushRight); // draw pushing murphy
+ MovHighByte(&PlayField16[
*
si + 2], 1);
+ subCopyFieldToScreen(
*
si, aniPushRight); // draw pushing murphy
dx = aniZonkRollRight;
dx = aniZonkRollRight;
- dxPos = si + 1;
+ dxPos =
*
si + 1;
dx2 = aniPushRight;
dx2Step = -1;
dx2 = aniPushRight;
dx2Step = -1;
- MovHighByte(&PlayField16[si], 0xF);
+ MovHighByte(&PlayField16[
*
si], 0xF);
goto loc_MoveNoSplit;
// ==========================================================================
goto loc_MoveNoSplit;
// ==========================================================================
@@
-975,15
+998,15
@@
loc_g_67D4:
// ==========================================================================
loc_g_6817:
// ==========================================================================
loc_g_6817:
- subCopyFieldToScreen(si, aniMurphyTouchUp);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchUp);
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
- subCopyFieldToScreen(si - FieldWidth, 0x88); // draw new terminal type
- TerminalState[si - FieldWidth] = 8;
+ subCopyFieldToScreen(
*
si - FieldWidth, 0x88); // draw new terminal type
+ TerminalState[
*
si - FieldWidth] = 8;
goto loc_g_68F0;
// ==========================================================================
goto loc_g_68F0;
// ==========================================================================
@@
-991,15
+1014,15
@@
loc_g_6817:
// ==========================================================================
loc_g_684E:
// ==========================================================================
loc_g_684E:
- subCopyFieldToScreen(si, aniMurphyTouchLeft);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchLeft);
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
- subCopyFieldToScreen(si - 1, 0x88); // draw new terminal type
- TerminalState[si - 1] = 8;
+ subCopyFieldToScreen(
*
si - 1, 0x88); // draw new terminal type
+ TerminalState[
*
si - 1] = 8;
goto loc_g_68F0;
// ==========================================================================
goto loc_g_68F0;
// ==========================================================================
@@
-1007,15
+1030,15
@@
loc_g_684E:
// ==========================================================================
loc_g_6884:
// ==========================================================================
loc_g_6884:
- subCopyFieldToScreen(si, aniMurphyTouchDown);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchDown);
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
- subCopyFieldToScreen(si + FieldWidth, 0x88); // draw new terminal type
- TerminalState[si + FieldWidth] = 8;
+ subCopyFieldToScreen(
*
si + FieldWidth, 0x88); // draw new terminal type
+ TerminalState[
*
si + FieldWidth] = 8;
goto loc_g_68F0;
// ==========================================================================
goto loc_g_68F0;
// ==========================================================================
@@
-1023,15
+1046,15
@@
loc_g_6884:
// ==========================================================================
loc_g_68BA:
// ==========================================================================
loc_g_68BA:
- subCopyFieldToScreen(si, aniMurphyTouchRight);
+ subCopyFieldToScreen(
*
si, aniMurphyTouchRight);
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
if (YellowDisksExploded != 0)
{
YawnSleepCounter = 10; // stay hypnotized
return subAnimateMurphy;
} // loc_g_6838:
- subCopyFieldToScreen(si + 1, 0x88); // draw new terminal type
- TerminalState[si + 1] = 8;
+ subCopyFieldToScreen(
*
si + 1, 0x88); // draw new terminal type
+ TerminalState[
*
si + 1] = 8;
// ==========================================================================
// common TERMINAL stuff moving/touching from all directions
// ==========================================================================
// ==========================================================================
// common TERMINAL stuff moving/touching from all directions
// ==========================================================================
@@
-1052,13
+1075,13
@@
loc_g_68F0:
// ==========================================================================
loc_g_6916:
// ==========================================================================
loc_g_6916:
- if (PlayField16[si - 2 * FieldWidth] != 0)
+ if (PlayField16[
*
si - 2 * FieldWidth] != 0)
return subAnimateMurphy;
dx = aniSplitUpDown;
dx2Step = -FieldWidth;
return subAnimateMurphy;
dx = aniSplitUpDown;
dx2Step = -FieldWidth;
- PlayField16[si] = 0x1803;
- PlayField16[si - 2 * FieldWidth] = 0x300;
+ PlayField16[
*
si] = 0x1803;
+ PlayField16[
*
si - 2 * FieldWidth] = 0x300;
goto loc_StopSplit;
// ==========================================================================
goto loc_StopSplit;
// ==========================================================================
@@
-1066,13
+1089,13
@@
loc_g_6916:
// ==========================================================================
loc_g_693A:
// ==========================================================================
loc_g_693A:
- if (PlayField16[si - 2] != 0)
+ if (PlayField16[
*
si - 2] != 0)
return subAnimateMurphy;
dx = aniMurphyEatLeft;
dx2Step = -1;
return subAnimateMurphy;
dx = aniMurphyEatLeft;
dx2Step = -1;
- PlayField16[si] = 0x1903;
- PlayField16[si - 2] = 0x300;
+ PlayField16[
*
si] = 0x1903;
+ PlayField16[
*
si - 2] = 0x300;
goto loc_StopSplit;
// ==========================================================================
goto loc_StopSplit;
// ==========================================================================
@@
-1080,13
+1103,13
@@
loc_g_693A:
// ==========================================================================
loc_g_695E:
// ==========================================================================
loc_g_695E:
- if (PlayField16[si + 2 * FieldWidth] != 0)
+ if (PlayField16[
*
si + 2 * FieldWidth] != 0)
return subAnimateMurphy;
dx = aniSplitUpDown;
dx2Step = FieldWidth;
return subAnimateMurphy;
dx = aniSplitUpDown;
dx2Step = FieldWidth;
- PlayField16[si] = 0x1A03;
- PlayField16[si + 2 * FieldWidth] = 0x300;
+ PlayField16[
*
si] = 0x1A03;
+ PlayField16[
*
si + 2 * FieldWidth] = 0x300;
goto loc_StopSplit;
// ==========================================================================
goto loc_StopSplit;
// ==========================================================================
@@
-1094,13
+1117,13
@@
loc_g_695E:
// ==========================================================================
loc_g_6982:
// ==========================================================================
loc_g_6982:
- if (PlayField16[si + 2] != 0)
+ if (PlayField16[
*
si + 2] != 0)
return subAnimateMurphy;
dx = aniMurphyEatRight;
dx2Step = 1;
return subAnimateMurphy;
dx = aniMurphyEatRight;
dx2Step = 1;
- PlayField16[si] = 0x1B03;
- PlayField16[si + 2] = 0x300;
+ PlayField16[
*
si] = 0x1B03;
+ PlayField16[
*
si + 2] = 0x300;
loc_StopSplit:
MovingPictureSequencePhase = 0; // stop picture move sequence
loc_StopSplit:
MovingPictureSequencePhase = 0; // stop picture move sequence
@@
-1113,8
+1136,8
@@
loc_StopSplit:
loc_g_69A6:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_69A6:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si] = 0x1C03;
- PlayField16[si - FieldWidth] = 0x300;
+ PlayField16[
*
si] = 0x1C03;
+ PlayField16[
*
si - FieldWidth] = 0x300;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-1123,9
+1146,9
@@
loc_g_69A6:
loc_g_69CE:
dx = aniMurphyEatLeft;
loc_g_69CE:
dx = aniMurphyEatLeft;
- PlayField16[si] = 0x300; // !!!!!! this time we move murphy at sequence-start!
- PlayField16[si - 1] = 0x1D03;
-
si =
si - 1;
+ PlayField16[
*
si] = 0x300; // !!!!!! this time we move murphy at sequence-start!
+ PlayField16[
*
si - 1] = 0x1D03;
+
*si = *
si - 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-1134,8
+1157,8
@@
loc_g_69CE:
loc_g_69F7:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
loc_g_69F7:
dx = (MurphyVarFaceLeft == 0 ? aniMurphyEatUpRight : aniMurphyEatUpRight);
- PlayField16[si] = 0x1E03;
- PlayField16[si + FieldWidth] = 0x300;
+ PlayField16[
*
si] = 0x1E03;
+ PlayField16[
*
si + FieldWidth] = 0x300;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-1155,16
+1178,22
@@
loc_g_6A1F:
// We only correct Murphies x-location here, when the sequence starts.
// Remember that this is not the real bug-fix, but we must live with
// this existing bug and correct for the consequences of it.
// We only correct Murphies x-location here, when the sequence starts.
// Remember that this is not the real bug-fix, but we must live with
// this existing bug and correct for the consequences of it.
+
+#if 1
+ if (0 == AllowEatRightRedDiskBug) // Murphy's screen x-position
+ MurphyScreenXPos = MurphyScreenXPos - 2 * MurphyZoomFactor;
+#else
if (0 == AllowEatRightRedDiskBug) // Murphy's screen x-position
MurphyScreenXPos = MurphyScreenXPos - 2;
if (0 == AllowEatRightRedDiskBug) // Murphy's screen x-position
MurphyScreenXPos = MurphyScreenXPos - 2;
+#endif
SeqPos = -1;
// FS: for me this means to blit the first animation frame twice
// end of BugFix
// --------------------------------------------------------------------------
SeqPos = -1;
// FS: for me this means to blit the first animation frame twice
// end of BugFix
// --------------------------------------------------------------------------
- PlayField16[si] = 0x300; // !!!!!! this time we move murphy at sequence-start!
- PlayField16[si + 1] = 0x1F03;
-
si =
si + 1;
+ PlayField16[
*
si] = 0x300; // !!!!!! this time we move murphy at sequence-start!
+ PlayField16[
*
si + 1] = 0x1F03;
+
*si = *
si + 1;
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-1173,8
+1202,8
@@
loc_g_6A1F:
loc_g_6A48:
dx = aniTouchRedDisk;
loc_g_6A48:
dx = aniTouchRedDisk;
- MovHighByte(&PlayField16[si], 0x20);
- MovHighByte(&PlayField16[si - FieldWidth], 3);
+ MovHighByte(&PlayField16[
*
si], 0x20);
+ MovHighByte(&PlayField16[
*
si - FieldWidth], 3);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-1183,8
+1212,8
@@
loc_g_6A48:
loc_g_6A64:
dx = aniTouchRedDisk;
loc_g_6A64:
dx = aniTouchRedDisk;
- MovHighByte(&PlayField16[si], 0x21);
- MovHighByte(&PlayField16[si - 1], 3);
+ MovHighByte(&PlayField16[
*
si], 0x21);
+ MovHighByte(&PlayField16[
*
si - 1], 3);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-1193,8
+1222,8
@@
loc_g_6A64:
loc_g_6A80:
dx = aniTouchRedDisk;
loc_g_6A80:
dx = aniTouchRedDisk;
- MovHighByte(&PlayField16[si], 0x22);
- MovHighByte(&PlayField16[si + FieldWidth], 3);
+ MovHighByte(&PlayField16[
*
si], 0x22);
+ MovHighByte(&PlayField16[
*
si + FieldWidth], 3);
goto loc_StopNoSplit;
// ==========================================================================
goto loc_StopNoSplit;
// ==========================================================================
@@
-1203,8
+1232,8
@@
loc_g_6A80:
loc_g_6A9C:
dx = aniTouchRedDisk;
loc_g_6A9C:
dx = aniTouchRedDisk;
- MovHighByte(&PlayField16[si], 0x23);
- MovHighByte(&PlayField16[si + 1], 3);
+ MovHighByte(&PlayField16[
*
si], 0x23);
+ MovHighByte(&PlayField16[
*
si + 1], 3);
loc_StopNoSplit:
MovingPictureSequencePhase = 0; // stop picture move sequence
loc_StopNoSplit:
MovingPictureSequencePhase = 0; // stop picture move sequence
@@
-1215,16
+1244,16
@@
loc_StopNoSplit:
// ==========================================================================
loc_g_6AB8:
// ==========================================================================
loc_g_6AB8:
- if (PlayField16[si - 2 * FieldWidth] != 0)
+ if (PlayField16[
*
si - 2 * FieldWidth] != 0)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si - 2 * FieldWidth] = 0x1200;
- subCopyFieldToScreen(si, aniPushRight);
+ PlayField16[
*
si - 2 * FieldWidth] = 0x1200;
+ subCopyFieldToScreen(
*
si, aniPushRight);
dx = aniYellowDisk;
dx = aniYellowDisk;
- dxPos = si - FieldWidth;
+ dxPos =
*
si - FieldWidth;
dx2 = aniPushUpDown;
dx2Step = FieldWidth;
dx2 = aniPushUpDown;
dx2Step = FieldWidth;
- PlayField16[si] = 0x2403;
+ PlayField16[
*
si] = 0x2403;
goto loc_MoveNoSplit;
// ==========================================================================
goto loc_MoveNoSplit;
// ==========================================================================
@@
-1232,16
+1261,16
@@
loc_g_6AB8:
// ==========================================================================
loc_g_6AF1:
// ==========================================================================
loc_g_6AF1:
- if (PlayField16[si - 2] != 0)
+ if (PlayField16[
*
si - 2] != 0)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si - 2] = 0x1200;
- subCopyFieldToScreen(si, aniPushLeft);
+ PlayField16[
*
si - 2] = 0x1200;
+ subCopyFieldToScreen(
*
si, aniPushLeft);
dx = aniYellowDisk;
dx = aniYellowDisk;
- dxPos = si - 1;
+ dxPos =
*
si - 1;
dx2 = aniPushLeft;
dx2Step = 1;
dx2 = aniPushLeft;
dx2Step = 1;
- PlayField16[si] = 0x2503;
+ PlayField16[
*
si] = 0x2503;
goto loc_MoveNoSplit;
// ==========================================================================
goto loc_MoveNoSplit;
// ==========================================================================
@@
-1249,16
+1278,16
@@
loc_g_6AF1:
// ==========================================================================
loc_g_6B2A:
// ==========================================================================
loc_g_6B2A:
- if (PlayField16[si + 2 * FieldWidth] != 0)
+ if (PlayField16[
*
si + 2 * FieldWidth] != 0)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si + 2 * FieldWidth] = 0x1200;
- subCopyFieldToScreen(si, aniPushRight);
+ PlayField16[
*
si + 2 * FieldWidth] = 0x1200;
+ subCopyFieldToScreen(
*
si, aniPushRight);
dx = aniYellowDisk;
dx = aniYellowDisk;
- dxPos = si + FieldWidth;
+ dxPos =
*
si + FieldWidth;
dx2 = aniPushUpDown;
dx2Step = -FieldWidth;
dx2 = aniPushUpDown;
dx2Step = -FieldWidth;
- PlayField16[si] = 0x2703;
+ PlayField16[
*
si] = 0x2703;
goto loc_MoveNoSplit;
// ==========================================================================
goto loc_MoveNoSplit;
// ==========================================================================
@@
-1266,16
+1295,16
@@
loc_g_6B2A:
// ==========================================================================
loc_g_6B63:
// ==========================================================================
loc_g_6B63:
- if (PlayField16[si + 2] != 0)
+ if (PlayField16[
*
si + 2] != 0)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si + 2] = 0x1200;
- subCopyFieldToScreen(si, aniPushRight);
+ PlayField16[
*
si + 2] = 0x1200;
+ subCopyFieldToScreen(
*
si, aniPushRight);
dx = aniYellowDisk;
dx = aniYellowDisk;
- dxPos = si + 1;
+ dxPos =
*
si + 1;
dx2 = aniPushRight;
dx2Step = -1;
dx2 = aniPushRight;
dx2Step = -1;
- PlayField16[si] = 0x2603;
+ PlayField16[
*
si] = 0x2603;
goto loc_MoveNoSplit;
// ==========================================================================
goto loc_MoveNoSplit;
// ==========================================================================
@@
-1283,16
+1312,16
@@
loc_g_6B63:
// ==========================================================================
loc_g_6B9B:
// ==========================================================================
loc_g_6B9B:
- if (PlayField16[si - 2] != 0)
+ if (PlayField16[
*
si - 2] != 0)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si - 2] = 0x800;
- subCopyFieldToScreen(si, aniPushLeft);
+ PlayField16[
*
si - 2] = 0x800;
+ subCopyFieldToScreen(
*
si, aniPushLeft);
dx = aniOrangeDisk;
dx = aniOrangeDisk;
- dxPos = si - 1;
+ dxPos =
*
si - 1;
dx2 = aniPushLeft;
dx2Step = 1;
dx2 = aniPushLeft;
dx2Step = 1;
- PlayField16[si] = 0x2803;
+ PlayField16[
*
si] = 0x2803;
goto loc_MoveNoSplit;
// ==========================================================================
goto loc_MoveNoSplit;
// ==========================================================================
@@
-1300,19
+1329,19
@@
loc_g_6B9B:
// ==========================================================================
loc_g_6BD3:
// ==========================================================================
loc_g_6BD3:
- if (PlayField16[si + 2] != 0)
+ if (PlayField16[
*
si + 2] != 0)
return subAnimateMurphy;
return subAnimateMurphy;
- if (PlayField16[si + FieldWidth + 1] == 0) // falling goes before pushing
+ if (PlayField16[
*
si + FieldWidth + 1] == 0) // falling goes before pushing
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si + 2] = 0x100;
- subCopyFieldToScreen(si, aniPushRight);
+ PlayField16[
*
si + 2] = 0x100;
+ subCopyFieldToScreen(
*
si, aniPushRight);
dx = aniOrangeDisk;
dx = aniOrangeDisk;
- dxPos = si + 1;
+ dxPos =
*
si + 1;
dx2 = aniPushRight;
dx2Step = -1;
dx2 = aniPushRight;
dx2Step = -1;
- PlayField16[si] = 0x2903;
+ PlayField16[
*
si] = 0x2903;
// ==========================================================================
// Copy screen animation action table to action work space
// (To paint sequence: Push Zonk/Disk / release red disk / Port passing)
// ==========================================================================
// Copy screen animation action table to action work space
// (To paint sequence: Push Zonk/Disk / release red disk / Port passing)
@@
-1342,7
+1371,7
@@
locProceedMovingMurphy: // proceed moving murphy
if (ax == 0) // Sound effects
subSoundFXPush();
if (ax == 0) // Sound effects
subSoundFXPush();
- bl = HighByte(PlayField16[si]);
+ bl = HighByte(PlayField16[
*
si]);
if (bl == 0xE) // Push Zonk to left
goto loc_g_6F7E;
if (bl == 0xE) // Push Zonk to left
goto loc_g_6F7E;
@@
-1381,11
+1410,21
@@
loc_g_6C8F:
{
// ++++++++++++++++++++++++++
// Begin of normal movement
{
// ++++++++++++++++++++++++++
// Begin of normal movement
+#if 1
+ MurphyScreenXPos = MurphyScreenXPos + MurphyDX * MurphyZoomFactor;
+ MurphyScreenYPos = MurphyScreenYPos + MurphyDY * MurphyZoomFactor;
+#else
MurphyScreenXPos = MurphyScreenXPos + MurphyDX;
MurphyScreenYPos = MurphyScreenYPos + MurphyDY;
MurphyScreenXPos = MurphyScreenXPos + MurphyDX;
MurphyScreenYPos = MurphyScreenYPos + MurphyDY;
+#endif
if (! ClearPos < 0) // clear field that murphy is leaving
subCopyFieldToScreen(ClearPos, 0);
if (! ClearPos < 0) // clear field that murphy is leaving
subCopyFieldToScreen(ClearPos, 0);
+#if 0
+ printf("::: ---------------> %d, %d [%d, %d]\n",
+ MurphyScreenXPos, MurphyScreenYPos, MurphyDX, MurphyDY);
+#endif
+
if (dx2 == fiInfotron) // special case of infotron moving left or right
{
tDeltaX = 0;
if (dx2 == fiInfotron) // special case of infotron moving left or right
{
tDeltaX = 0;
@@
-1423,8
+1462,13
@@
loc_g_6C8F:
{
// ++++++++++++++++++++++++++++++++
// Begin of split movement (port)
{
// ++++++++++++++++++++++++++++++++
// Begin of split movement (port)
+#if 1
+ MurphyScreenXPos = MurphyScreenXPos + 2 * MurphyDX * MurphyZoomFactor;
+ MurphyScreenYPos = MurphyScreenYPos + 2 * MurphyDY * MurphyZoomFactor;
+#else
MurphyScreenXPos = MurphyScreenXPos + 2 * MurphyDX;
MurphyScreenYPos = MurphyScreenYPos + 2 * MurphyDY;
MurphyScreenXPos = MurphyScreenXPos + 2 * MurphyDX;
MurphyScreenYPos = MurphyScreenYPos + 2 * MurphyDY;
+#endif
subCopyFieldToScreen(ClearPos, 0); // clear the field that murphy leaves
tDeltaX = MurphyDX * LocalStretch * (SeqPos + 1);
tDeltaY = MurphyDY * LocalStretch * (SeqPos + 1);
subCopyFieldToScreen(ClearPos, 0); // clear the field that murphy leaves
tDeltaX = MurphyDX * LocalStretch * (SeqPos + 1);
tDeltaY = MurphyDY * LocalStretch * (SeqPos + 1);
@@
-1447,8
+1491,8
@@
loc_g_6C8F:
// Follow-up after movement completed 'loc_g_6D35:
MurphyXPos = MurphyXPos + MurphyDX;
MurphyYPos = MurphyYPos + MurphyDY;
// Follow-up after movement completed 'loc_g_6D35:
MurphyXPos = MurphyXPos + MurphyDX;
MurphyYPos = MurphyYPos + MurphyDY;
- bl = HighByte(PlayField16[si]); // animation phase
- MovHighByte(&PlayField16[si], 0);
+ bl = HighByte(PlayField16[
*
si]); // animation phase
+ MovHighByte(&PlayField16[
*
si], 0);
if (bl == 0x1) // space, moving up
goto loc_g_6EC8;
if (bl == 0x1) // space, moving up
goto loc_g_6EC8;
@@
-1589,8
+1633,8
@@
loc_g_6EBA:
subDisplayInfotronsNeeded();
loc_g_6EC8: // space, base
subDisplayInfotronsNeeded();
loc_g_6EC8: // space, base
- PlayField16[si] = fiMurphy;
- subAdjustZonksInfotronsAboveMurphy(si + FieldWidth);
+ PlayField16[
*
si] = fiMurphy;
+ subAdjustZonksInfotronsAboveMurphy(
*
si + FieldWidth);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1603,8
+1647,8
@@
loc_g_6ED8:
subDisplayInfotronsNeeded();
loc_g_6EE6: // space, base
subDisplayInfotronsNeeded();
loc_g_6EE6: // space, base
- PlayField16[si] = fiMurphy;
- subAdjustZonksInfotronsAboveMurphy(si + 1);
+ PlayField16[
*
si] = fiMurphy;
+ subAdjustZonksInfotronsAboveMurphy(
*
si + 1);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1617,10
+1661,10
@@
loc_g_6EF6:
subDisplayInfotronsNeeded();
loc_g_6F04: // space, base
subDisplayInfotronsNeeded();
loc_g_6F04: // space, base
- if (LowByte(PlayField16[si - FieldWidth]) != fiExplosion)
- PlayField16[si - FieldWidth] = 0;
+ if (LowByte(PlayField16[
*
si - FieldWidth]) != fiExplosion)
+ PlayField16[
*
si - FieldWidth] = 0;
- PlayField16[si] = fiMurphy;
+ PlayField16[
*
si] = fiMurphy;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1633,8
+1677,8
@@
loc_g_71B6:
subDisplayInfotronsNeeded();
loc_g_71C4: // space, base
subDisplayInfotronsNeeded();
loc_g_71C4: // space, base
- subAdjustZonksInfotronsAboveMurphy(si - 1);
- PlayField16[si] = fiMurphy;
+ subAdjustZonksInfotronsAboveMurphy(
*
si - 1);
+ PlayField16[
*
si] = fiMurphy;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1647,8
+1691,8
@@
loc_g_71D4:
subDisplayInfotronsNeeded();
loc_g_71E2: // base
subDisplayInfotronsNeeded();
loc_g_71E2: // base
- if (LowByte(PlayField16[si - FieldWidth]) != fiExplosion)
- PlayField16[si - FieldWidth] = 0;
+ if (LowByte(PlayField16[
*
si - FieldWidth]) != fiExplosion)
+ PlayField16[
*
si - FieldWidth] = 0;
return subAnimateMurphy;
return subAnimateMurphy;
@@
-1662,8
+1706,8
@@
loc_g_71F0:
subDisplayInfotronsNeeded();
loc_g_71FE: // base
subDisplayInfotronsNeeded();
loc_g_71FE: // base
- if (LowByte(PlayField16[si - 1]) != fiExplosion)
- PlayField16[si - 1] = 0;
+ if (LowByte(PlayField16[
*
si - 1]) != fiExplosion)
+ PlayField16[
*
si - 1] = 0;
return subAnimateMurphy;
return subAnimateMurphy;
@@
-1677,8
+1721,8
@@
loc_g_720C:
subDisplayInfotronsNeeded();
loc_g_721A: // base
subDisplayInfotronsNeeded();
loc_g_721A: // base
- if (LowByte(PlayField16[si + FieldWidth]) != fiExplosion)
- PlayField16[si + FieldWidth] = 0;
+ if (LowByte(PlayField16[
*
si + FieldWidth]) != fiExplosion)
+ PlayField16[
*
si + FieldWidth] = 0;
return subAnimateMurphy;
return subAnimateMurphy;
@@
-1692,8
+1736,8
@@
loc_g_7228:
subDisplayInfotronsNeeded();
loc_g_7236: // base
subDisplayInfotronsNeeded();
loc_g_7236: // base
- if (LowByte(PlayField16[si + 1]) != fiExplosion)
- PlayField16[si + 1] = 0;
+ if (LowByte(PlayField16[
*
si + 1]) != fiExplosion)
+ PlayField16[
*
si + 1] = 0;
return subAnimateMurphy;
return subAnimateMurphy;
@@
-1702,13
+1746,13
@@
loc_g_7236: // base
// ==========================================================================
loc_g_6F18:
// ==========================================================================
loc_g_6F18:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
- PlayField16[si - 1] = fiMurphy;
- PlayField16[si - 2] = fiZonk;
- subExplodeSnikSnaksBelow(si - 2);
-
si =
si - 1;
+ PlayField16[
*
si - 1] = fiMurphy;
+ PlayField16[
*
si - 2] = fiZonk;
+ subExplodeSnikSnaksBelow(
*
si - 2);
+
*si = *
si - 1;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1716,13
+1760,13
@@
loc_g_6F18:
// ==========================================================================
loc_g_6F3B:
// ==========================================================================
loc_g_6F3B:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
- PlayField16[si + 1] = fiMurphy;
- PlayField16[si + 2] = fiZonk;
- subExplodeSnikSnaksBelow(si + 2);
-
si =
si + 1;
+ PlayField16[
*
si + 1] = fiMurphy;
+ PlayField16[
*
si + 2] = fiZonk;
+ subExplodeSnikSnaksBelow(
*
si + 2);
+
*si = *
si + 1;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1738,15
+1782,15
@@
loc_g_6F77:
// ==========================================================================
loc_g_6F7E:
// ==========================================================================
loc_g_6F7E:
- if (DemoKeyCode == keyLeft && PlayField16[si - 1] == fiZonk)
+ if (DemoKeyCode == keyLeft && PlayField16[
*
si - 1] == fiZonk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more zonk pushing!
- PlayField16[si - 1] = fiZonk;
- if (LowByte(PlayField16[si - 2]) != fiExplosion)
- PlayField16[si - 2] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more zonk pushing!
+ PlayField16[
*
si - 1] = fiZonk;
+ if (LowByte(PlayField16[
*
si - 2]) != fiExplosion)
+ PlayField16[
*
si - 2] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1754,15
+1798,15
@@
loc_g_6F7E:
// ==========================================================================
loc_g_6FBC:
// ==========================================================================
loc_g_6FBC:
- if (DemoKeyCode == keyRight && PlayField16[si + 1] == fiZonk)
+ if (DemoKeyCode == keyRight && PlayField16[
*
si + 1] == fiZonk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more zonk pushing!
- PlayField16[si + 1] = fiZonk;
- if (LowByte(PlayField16[si + 2]) != fiExplosion)
- PlayField16[si + 2] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more zonk pushing!
+ PlayField16[
*
si + 1] = fiZonk;
+ if (LowByte(PlayField16[
*
si + 2]) != fiExplosion)
+ PlayField16[
*
si + 2] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1770,15
+1814,15
@@
loc_g_6FBC:
// ==========================================================================
loc_g_6FFA:
// ==========================================================================
loc_g_6FFA:
- if (DemoKeyCode == keyLeft && PlayField16[si - 1] == fiOrangeDisk)
+ if (DemoKeyCode == keyLeft && PlayField16[
*
si - 1] == fiOrangeDisk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more pushing!
- PlayField16[si - 1] = fiOrangeDisk;
- if (LowByte(PlayField16[si - 2]) != fiExplosion)
- PlayField16[si - 2] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more pushing!
+ PlayField16[
*
si - 1] = fiOrangeDisk;
+ if (LowByte(PlayField16[
*
si - 2]) != fiExplosion)
+ PlayField16[
*
si - 2] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1786,15
+1830,15
@@
loc_g_6FFA:
// ==========================================================================
loc_g_7038:
// ==========================================================================
loc_g_7038:
- if (DemoKeyCode == keyRight && PlayField16[si + 1] == fiOrangeDisk)
+ if (DemoKeyCode == keyRight && PlayField16[
*
si + 1] == fiOrangeDisk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more pushing!
- PlayField16[si + 1] = fiOrangeDisk;
- if (LowByte(PlayField16[si + 2]) != fiExplosion)
- PlayField16[si + 2] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more pushing!
+ PlayField16[
*
si + 1] = fiOrangeDisk;
+ if (LowByte(PlayField16[
*
si + 2]) != fiExplosion)
+ PlayField16[
*
si + 2] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1802,15
+1846,15
@@
loc_g_7038:
// ==========================================================================
loc_g_7076:
// ==========================================================================
loc_g_7076:
- if (DemoKeyCode == keyUp && PlayField16[si - FieldWidth] == fiYellowDisk)
+ if (DemoKeyCode == keyUp && PlayField16[
*
si - FieldWidth] == fiYellowDisk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more pushing!
- PlayField16[si - FieldWidth] = fiYellowDisk;
- if (LowByte(PlayField16[si - 2 * FieldWidth]) != fiExplosion)
- PlayField16[si - 2 * FieldWidth] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more pushing!
+ PlayField16[
*
si - FieldWidth] = fiYellowDisk;
+ if (LowByte(PlayField16[
*
si - 2 * FieldWidth]) != fiExplosion)
+ PlayField16[
*
si - 2 * FieldWidth] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1818,15
+1862,15
@@
loc_g_7076:
// ==========================================================================
loc_g_70B4:
// ==========================================================================
loc_g_70B4:
- if (DemoKeyCode == keyLeft && PlayField16[si - 1] == fiYellowDisk)
+ if (DemoKeyCode == keyLeft && PlayField16[
*
si - 1] == fiYellowDisk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more pushing!
- PlayField16[si - 1] = fiYellowDisk;
- if (LowByte(PlayField16[si - 2]) != fiExplosion)
- PlayField16[si - 2] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more pushing!
+ PlayField16[
*
si - 1] = fiYellowDisk;
+ if (LowByte(PlayField16[
*
si - 2]) != fiExplosion)
+ PlayField16[
*
si - 2] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1834,15
+1878,15
@@
loc_g_70B4:
// ==========================================================================
loc_g_70F2:
// ==========================================================================
loc_g_70F2:
- if (DemoKeyCode == keyDown && PlayField16[si + FieldWidth] == fiYellowDisk)
+ if (DemoKeyCode == keyDown && PlayField16[
*
si + FieldWidth] == fiYellowDisk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more pushing!
- PlayField16[si + FieldWidth] = fiYellowDisk;
- if (LowByte(PlayField16[si + 2 * FieldWidth]) != fiExplosion)
- PlayField16[si + 2 * FieldWidth] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more pushing!
+ PlayField16[
*
si + FieldWidth] = fiYellowDisk;
+ if (LowByte(PlayField16[
*
si + 2 * FieldWidth]) != fiExplosion)
+ PlayField16[
*
si + 2 * FieldWidth] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1850,15
+1894,15
@@
loc_g_70F2:
// ==========================================================================
loc_g_7130:
// ==========================================================================
loc_g_7130:
- if (DemoKeyCode == keyRight && PlayField16[si + 1] == fiYellowDisk)
+ if (DemoKeyCode == keyRight && PlayField16[
*
si + 1] == fiYellowDisk)
return subAnimateMurphy;
return subAnimateMurphy;
- PlayField16[si] = fiMurphy; // else restore - no more pushing!
- PlayField16[si + 1] = fiYellowDisk;
- if (LowByte(PlayField16[si + 2]) != fiExplosion)
- PlayField16[si + 2] = 0;
+ PlayField16[
*
si] = fiMurphy; // else restore - no more pushing!
+ PlayField16[
*
si + 1] = fiYellowDisk;
+ if (LowByte(PlayField16[
*
si + 2]) != fiExplosion)
+ PlayField16[
*
si + 2] = 0;
- subCopyFieldToScreen(si, fiMurphy);
+ subCopyFieldToScreen(
*
si, fiMurphy);
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1868,13
+1912,13
@@
loc_g_7130:
loc_g_716E:
if (DemoKeyCode != keySpace)
{
loc_g_716E:
if (DemoKeyCode != keySpace)
{
- PlayField16[si] = fiMurphy;
- subCopyFieldToScreen(si, fiMurphy);
+ PlayField16[
*
si] = fiMurphy;
+ subCopyFieldToScreen(
*
si, fiMurphy);
RedDiskReleasePhase = 0;
}
else if (MovingPictureSequencePhase == 0x20)
{
RedDiskReleasePhase = 0;
}
else if (MovingPictureSequencePhase == 0x20)
{
- subCopyFieldToScreen(si, 43); // anxious murphy
+ subCopyFieldToScreen(
*
si, 43); // anxious murphy
RedDiskReleasePhase = 1;
}
RedDiskReleasePhase = 1;
}
@@
-1885,16
+1929,16
@@
loc_g_716E:
// ==========================================================================
loc_g_7244:
// ==========================================================================
loc_g_7244:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
- PlayField16[si - 2 * FieldWidth] = fiMurphy;
+ PlayField16[
*
si - 2 * FieldWidth] = fiMurphy;
SplitMoveFlag = 0;
SplitMoveFlag = 0;
-
si =
si - FieldWidth;
- if (HighByte(PlayField16[si]) == 1)
- subSpPortTest(si);
+
*si = *
si - FieldWidth;
+ if (HighByte(PlayField16[
*
si]) == 1)
+ subSpPortTest(
*
si);
-
si =
si - FieldWidth;
+
*si = *
si - FieldWidth;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1902,16
+1946,16
@@
loc_g_7244:
// ==========================================================================
loc_g_7272:
// ==========================================================================
loc_g_7272:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
- PlayField16[si - 2] = fiMurphy;
+ PlayField16[
*
si - 2] = fiMurphy;
SplitMoveFlag = 0;
SplitMoveFlag = 0;
-
si =
si - 1;
- if (HighByte(PlayField16[si]) == 1)
- subSpPortTest(si);
+
*si = *
si - 1;
+ if (HighByte(PlayField16[
*
si]) == 1)
+ subSpPortTest(
*
si);
-
si =
si - 1;
+
*si = *
si - 1;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1919,16
+1963,16
@@
loc_g_7272:
// ==========================================================================
loc_g_729F:
// ==========================================================================
loc_g_729F:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
- PlayField16[si + 2 * FieldWidth] = fiMurphy;
+ PlayField16[
*
si + 2 * FieldWidth] = fiMurphy;
SplitMoveFlag = 0;
SplitMoveFlag = 0;
-
si =
si + FieldWidth;
- if (HighByte(PlayField16[si]) == 1)
- subSpPortTest(si);
+
*si = *
si + FieldWidth;
+ if (HighByte(PlayField16[
*
si]) == 1)
+ subSpPortTest(
*
si);
-
si =
si + FieldWidth;
+
*si = *
si + FieldWidth;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1936,16
+1980,16
@@
loc_g_729F:
// ==========================================================================
loc_g_72CD:
// ==========================================================================
loc_g_72CD:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
- PlayField16[si + 2] = fiMurphy;
+ PlayField16[
*
si + 2] = fiMurphy;
SplitMoveFlag = 0;
SplitMoveFlag = 0;
-
si =
si + 1;
- if (HighByte(PlayField16[si]) == 1)
- subSpPortTest(si);
+
*si = *
si + 1;
+ if (HighByte(PlayField16[
*
si]) == 1)
+ subSpPortTest(
*
si);
-
si =
si + 1;
+
*si = *
si + 1;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1953,12
+1997,12
@@
loc_g_72CD:
// ==========================================================================
loc_g_72FA:
// ==========================================================================
loc_g_72FA:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si - FieldWidth;
- PlayField16[si] = fiMurphy;
- subEatRedDisk(si); // inc+show Murphy's red disks
+
*si = *
si - FieldWidth;
+ PlayField16[
*
si] = fiMurphy;
+ subEatRedDisk(
*
si); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1966,11
+2010,11
@@
loc_g_72FA:
// ==========================================================================
loc_g_7318:
// ==========================================================================
loc_g_7318:
- if (LowByte(PlayField16[si + 1]) != fiExplosion)
- PlayField16[si + 1] = 0;
+ if (LowByte(PlayField16[
*
si + 1]) != fiExplosion)
+ PlayField16[
*
si + 1] = 0;
- PlayField16[si] = fiMurphy;
- subEatRedDisk(si); // inc+show Murphy's red disks
+ PlayField16[
*
si] = fiMurphy;
+ subEatRedDisk(
*
si); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1978,12
+2022,12
@@
loc_g_7318:
// ==========================================================================
loc_g_7333:
// ==========================================================================
loc_g_7333:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si + FieldWidth;
- PlayField16[si] = fiMurphy;
- subEatRedDisk(si); // inc+show Murphy's red disks
+
*si = *
si + FieldWidth;
+ PlayField16[
*
si] = fiMurphy;
+ subEatRedDisk(
*
si); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-1991,11
+2035,11
@@
loc_g_7333:
// ==========================================================================
loc_g_7351:
// ==========================================================================
loc_g_7351:
- if (LowByte(PlayField16[si - 1]) != fiExplosion)
- PlayField16[si - 1] = 0;
+ if (LowByte(PlayField16[
*
si - 1]) != fiExplosion)
+ PlayField16[
*
si - 1] = 0;
- PlayField16[si] = fiMurphy;
- subEatRedDisk(si); // inc+show Murphy's red disks
+ PlayField16[
*
si] = fiMurphy;
+ subEatRedDisk(
*
si); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2003,10
+2047,10
@@
loc_g_7351:
// ==========================================================================
loc_g_736C:
// ==========================================================================
loc_g_736C:
- if (LowByte(PlayField16[si - FieldWidth]) != fiExplosion)
- PlayField16[si - FieldWidth] = 0;
+ if (LowByte(PlayField16[
*
si - FieldWidth]) != fiExplosion)
+ PlayField16[
*
si - FieldWidth] = 0;
- subEatRedDisk(si - FieldWidth); // inc+show Murphy's red disks
+ subEatRedDisk(
*
si - FieldWidth); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2014,10
+2058,10
@@
loc_g_736C:
// ==========================================================================
loc_g_7381:
// ==========================================================================
loc_g_7381:
- if (LowByte(PlayField16[si - 1]) != fiExplosion)
- PlayField16[si - 1] = 0;
+ if (LowByte(PlayField16[
*
si - 1]) != fiExplosion)
+ PlayField16[
*
si - 1] = 0;
- subEatRedDisk(si - 1); // inc+show Murphy's red disks
+ subEatRedDisk(
*
si - 1); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2025,10
+2069,10
@@
loc_g_7381:
// ==========================================================================
loc_g_7396:
// ==========================================================================
loc_g_7396:
- if (LowByte(PlayField16[si + FieldWidth]) != fiExplosion)
- PlayField16[si + FieldWidth] = 0;
+ if (LowByte(PlayField16[
*
si + FieldWidth]) != fiExplosion)
+ PlayField16[
*
si + FieldWidth] = 0;
- subEatRedDisk(si + FieldWidth); // inc+show Murphy's red disks
+ subEatRedDisk(
*
si + FieldWidth); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2036,10
+2080,10
@@
loc_g_7396:
// ==========================================================================
loc_g_73AB:
// ==========================================================================
loc_g_73AB:
- if (LowByte(PlayField16[si + 1]) != fiExplosion)
- PlayField16[si + 1] = 0;
+ if (LowByte(PlayField16[
*
si + 1]) != fiExplosion)
+ PlayField16[
*
si + 1] = 0;
- subEatRedDisk(si + 1); // inc+show Murphy's red disks
+ subEatRedDisk(
*
si + 1); // inc+show Murphy's red disks
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2047,12
+2091,12
@@
loc_g_73AB:
// ==========================================================================
loc_g_73C0:
// ==========================================================================
loc_g_73C0:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si - FieldWidth;
- PlayField16[si] = fiMurphy;
- PlayField16[si - FieldWidth] = fiYellowDisk;
+
*si = *
si - FieldWidth;
+ PlayField16[
*
si] = fiMurphy;
+ PlayField16[
*
si - FieldWidth] = fiYellowDisk;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2060,12
+2104,12
@@
loc_g_73C0:
// ==========================================================================
loc_g_73DD:
// ==========================================================================
loc_g_73DD:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si - 1;
- PlayField16[si] = fiMurphy;
- PlayField16[si - 1] = fiYellowDisk;
+
*si = *
si - 1;
+ PlayField16[
*
si] = fiMurphy;
+ PlayField16[
*
si - 1] = fiYellowDisk;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2073,12
+2117,12
@@
loc_g_73DD:
// ==========================================================================
loc_g_73FA:
// ==========================================================================
loc_g_73FA:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si + FieldWidth;
- PlayField16[si] = fiMurphy;
- PlayField16[si + FieldWidth] = fiYellowDisk;
+
*si = *
si + FieldWidth;
+ PlayField16[
*
si] = fiMurphy;
+ PlayField16[
*
si + FieldWidth] = fiYellowDisk;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2086,12
+2130,12
@@
loc_g_73FA:
// ==========================================================================
loc_g_7417:
// ==========================================================================
loc_g_7417:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si + 1;
- PlayField16[si] = fiMurphy;
- PlayField16[si + 1] = fiYellowDisk;
+
*si = *
si + 1;
+ PlayField16[
*
si] = fiMurphy;
+ PlayField16[
*
si + 1] = fiYellowDisk;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2099,12
+2143,12
@@
loc_g_7417:
// ==========================================================================
loc_g_7434:
// ==========================================================================
loc_g_7434:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si - 1;
- PlayField16[si] = fiMurphy;
- PlayField16[si - 1] = fiOrangeDisk;
+
*si = *
si - 1;
+ PlayField16[
*
si] = fiMurphy;
+ PlayField16[
*
si - 1] = fiOrangeDisk;
return subAnimateMurphy;
// ==========================================================================
return subAnimateMurphy;
// ==========================================================================
@@
-2112,16
+2156,16
@@
loc_g_7434:
// ==========================================================================
loc_g_7451:
// ==========================================================================
loc_g_7451:
- if (LowByte(PlayField16[si]) != fiExplosion)
- PlayField16[si] = 0;
+ if (LowByte(PlayField16[
*
si]) != fiExplosion)
+ PlayField16[
*
si] = 0;
-
si =
si + 1;
- PlayField16[si] = fiMurphy;
- PlayField16[si + 1] = fiOrangeDisk;
- if (PlayField16[si + FieldWidth + 1] == 0) // make it fall down if below is empty
+
*si = *
si + 1;
+ PlayField16[
*
si] = fiMurphy;
+ PlayField16[
*
si + 1] = fiOrangeDisk;
+ if (PlayField16[
*
si + FieldWidth + 1] == 0) // make it fall down if below is empty
{
{
- MovHighByte(&PlayField16[si + 1], 0x20);
- MovHighByte(&PlayField16[si + FieldWidth + 1], fiOrangeDisk);
+ MovHighByte(&PlayField16[
*
si + 1], 0x20);
+ MovHighByte(&PlayField16[
*
si + FieldWidth + 1], fiOrangeDisk);
}
return subAnimateMurphy;
}
return subAnimateMurphy;
@@
-2131,7
+2175,7
@@
loc_g_7451:
// ==========================================================================
loc_g_747F:
// ==========================================================================
loc_g_747F:
- PlayField16[si] = fiMurphy;
+ PlayField16[
*
si] = fiMurphy;
RedDiskReleasePhase = 2;
RedDiskCount = RedDiskCount - 1;
subDisplayRedDiskCount();
RedDiskReleasePhase = 2;
RedDiskCount = RedDiskCount - 1;
subDisplayRedDiskCount();