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added support for storing multiple event definitions for global animations
[rocksndiamonds.git]
/
src
/
game_sp
/
Murphy.c
diff --git
a/src/game_sp/Murphy.c
b/src/game_sp/Murphy.c
index c0a148fd909df8866a04ef7e3a03f220f6318d8e..39826cbc83c81dda90b87693570fca5b4923b1b4 100644
(file)
--- a/
src/game_sp/Murphy.c
+++ b/
src/game_sp/Murphy.c
@@
-962,7
+962,7
@@
loc_g_6756:
if (LowByte(InfotronsNeeded) != 0)
return;
if (LowByte(InfotronsNeeded) != 0)
return;
- game_sp.
LevelS
olved = TRUE;
+ game_sp.
level_s
olved = TRUE;
subSoundFX(*si, fiExit, actPassing);
subSoundFX(*si, fiExit, actPassing);