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changed comments from old to new style (multiple-line comments)
[rocksndiamonds.git]
/
src
/
game_sp
/
MainGameLoop.c
diff --git
a/src/game_sp/MainGameLoop.c
b/src/game_sp/MainGameLoop.c
index dcbe62f436d7099265482f686d6423a6b95d99c6..72d0e283a79f234860d7532ad584cf68b86cac48 100644
(file)
--- a/
src/game_sp/MainGameLoop.c
+++ b/
src/game_sp/MainGameLoop.c
@@
-74,7
+74,7
@@
void subMainGameLoop_Main(byte action, boolean warp_mode)
// lead-out done: exit now
// ---------------------- END OF GAME-BUSY LOOP (including lead-out) ---------
// lead-out done: exit now
// ---------------------- END OF GAME-BUSY LOOP (including lead-out) ---------
- /
* if the game is not won when reaching this point, then it is lost */
+ /
/ if the game is not won when reaching this point, then it is lost
if (!game_sp.LevelSolved)
game_sp.GameOver = TRUE;
}
if (!game_sp.LevelSolved)
game_sp.GameOver = TRUE;
}
@@
-83,7
+83,7
@@
void subCalculateScreenScrollPos(void)
{
int jump_pos = TILEX / 2;
{
int jump_pos = TILEX / 2;
- /
* handle wrap-around */
+ /
/ handle wrap-around
if (MurphyScreenXPos < -jump_pos)
{
MurphyScreenXPos = FieldWidth * TILEX + MurphyScreenXPos;
if (MurphyScreenXPos < -jump_pos)
{
MurphyScreenXPos = FieldWidth * TILEX + MurphyScreenXPos;