- if (DemoFlag != 0)
- {
- // EP set level success byte: demo, not game
- WasDemoFlag = 1;
- EP_GameDemoVar0DAA = 0; // demo
- }
- else // loc_g_1836:
- {
- // EP set level success byte: game, not demo
- WasDemoFlag = 0;
- EP_GameDemoVar0DAA = 1; // game
- }
-