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rnd-20100313-1-src
[rocksndiamonds.git]
/
src
/
game_sp
/
MainGameLoop.c
diff --git
a/src/game_sp/MainGameLoop.c
b/src/game_sp/MainGameLoop.c
index 38f76fc7f6a1f7b760f5f1fd3a96ba4122f27171..028c861e03a5741f44a9eccff4d84465340cfed1 100644
(file)
--- a/
src/game_sp/MainGameLoop.c
+++ b/
src/game_sp/MainGameLoop.c
@@
-293,8
+293,8
@@
locExitMainGameLoop:
#if 1
/* if the game is not won when reaching this point, then it is lost */
#if 1
/* if the game is not won when reaching this point, then it is lost */
- if (!game_sp
_info
.LevelSolved)
- game_sp
_info
.GameOver = TRUE;
+ if (!game_sp.LevelSolved)
+ game_sp.GameOver = TRUE;
#endif
#if 1
#endif
#if 1
@@
-599,6
+599,8
@@
int subCalculateScreenScrollPos()
if (ExplosionShake != 0)
{
subGetRandomNumber();
if (ExplosionShake != 0)
{
subGetRandomNumber();
+
+ // printf("::: ExplosionShake [%d]\n", FrameCounter);
}
{
}
{