+#if NEW_TILESIZE
+#if 1
+ ScrollMaxX = (DisplayMaxX + border1_offset - SCR_FIELDX) * TILEX;
+ ScrollMaxY = (DisplayMaxY + border1_offset - SCR_FIELDY) * TILEY;
+#else
+ ScrollMaxX = (DisplayMaxX + border1_offset) * TILEX - pseudo_sxsize;
+ ScrollMaxY = (DisplayMaxY + border1_offset) * TILEY - pseudo_sysize;
+#endif
+#else