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rnd-20100107-1-src
[rocksndiamonds.git]
/
src
/
game_sp
/
MainForm.c
diff --git
a/src/game_sp/MainForm.c
b/src/game_sp/MainForm.c
index 0a66bd964ae134efaaa000851e7bec2d48e44a83..9ee82353ac76f8e22d6ce2e6d8c72eca30aa57ce 100644
(file)
--- a/
src/game_sp/MainForm.c
+++ b/
src/game_sp/MainForm.c
@@
-674,16
+674,26
@@
void DrawFieldNoAnimated(int X, int Y);
// --- Option Explicit
// --- Option Compare Text
// --- Option Explicit
// --- Option Compare Text
+#if 0
+
long SetParent(long hWndChild, long hWndNewParent);
long SetWindowLong(long hWnd, long nIndex, long dwNewLong);
long GetWindowLong(long hWnd, long nIndex);
long SetParent(long hWndChild, long hWndNewParent);
long SetWindowLong(long hWnd, long nIndex, long dwNewLong);
long GetWindowLong(long hWnd, long nIndex);
+#if 0
long GetTempPath(long nBufferLength, char *lpBuffer);
long GetTempPath(long nBufferLength, char *lpBuffer);
+#endif
long GetWindowText(long hWnd, char *lpString, long cch);
long GetWindowText(long hWnd, char *lpString, long cch);
+#endif
+
+#if 0
+
#define GWL_STYLE ((-16))
#define WS_CHILD (0x40000000)
#define WS_POPUP (0x80000000)
#define GWL_STYLE ((-16))
#define WS_CHILD (0x40000000)
#define WS_POPUP (0x80000000)
+#endif
+
// [UNCOMMENTED] Dim StretchWidth2&
char *MpxBmp;
// [UNCOMMENTED] Dim StretchWidth2&
char *MpxBmp;
@@
-1003,6
+1013,17
@@
static boolean InstanceStillRunning(char *TmpFile)
#endif
#endif
+void DrawFrameIfNeeded()
+{
+ DrawFrame(0);
+
+ /* !!! CHECK THIS !!! */
+#if 1
+ if (! menBorder.Checked)
+ DrawFrame(1);
+#endif
+}
+
void DisplayLevel()
{
int X, Y;
void DisplayLevel()
{
int X, Y;
@@
-1018,13
+1039,18
@@
void DisplayLevel()
if (! LevelLoaded)
return;
if (! LevelLoaded)
return;
+ ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+ ClearRectangle(screenBitmap, 0, 0,
+ MAX_BUF_XSIZE * TILEX, MAX_BUF_YSIZE * TILEY);
+
#if 1
SetDisplayRegion();
#endif
DrawFrame(0);
#if 1
SetDisplayRegion();
#endif
DrawFrame(0);
-#if 0
+ /* !!! CHECK THIS !!! */
+#if 1
if (! menBorder.Checked)
DrawFrame(1);
#endif
if (! menBorder.Checked)
DrawFrame(1);
#endif
@@
-1369,7
+1395,10
@@
void Form_Load()
PauseMode = 0;
// BaseWidth = 16
PauseMode = 0;
// BaseWidth = 16
- menBorder_Click();
+#if 1
+ if (0)
+ menBorder_Click();
+#endif
Loaded = True;
Loaded = True;
@@
-2461,6
+2490,9
@@
void menPlay_Click()
UpdateDeltaT();
#endif
UpdateDeltaT();
#endif
+#if 1
+#endif
+
#if 0
printf("::: MainForm.c: menPlay_Click(): subFetchAndInitLevelB(): ...\n");
#endif
#if 0
printf("::: MainForm.c: menPlay_Click(): subFetchAndInitLevelB(): ...\n");
#endif
@@
-3099,7
+3131,11
@@
static void ReStretch(float NewStretch)
#endif
}
#endif
}
+#if 0
static void SetScrollEdges()
static void SetScrollEdges()
+#else
+void SetScrollEdges()
+#endif
{
#if 0
printf("::: MainForm.c: SetScrollEdges() ... [%ld, %ld, %ld, %ld] [%f, %d] [%d, %d, %d, %d]\n",
{
#if 0
printf("::: MainForm.c: SetScrollEdges() ... [%ld, %ld, %ld, %ld] [%f, %d] [%d, %d, %d, %d]\n",
@@
-3204,8
+3240,9
@@
void DrawFieldNoAnimated(int X, int Y)
}
#if 0
}
#if 0
- printf("::: MainForm.c: DrawFieldNoAnimated(): %d, %d [%d]\n",
- X, Y, Tmp);
+ if (TEST_flag)
+ printf("::: MainForm.c: DrawFieldNoAnimated(): %d, %d [%d]\n",
+ X, Y, Tmp);
#endif
StretchedSprites.BltEx(StretchWidth * X, StretchWidth * Y, Tmp);
#endif
StretchedSprites.BltEx(StretchWidth * X, StretchWidth * Y, Tmp);