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rnd-20091218-1-src
[rocksndiamonds.git]
/
src
/
game_sp
/
MainForm.c
diff --git
a/src/game_sp/MainForm.c
b/src/game_sp/MainForm.c
index 9897250e76dee6d39400481eb6886a617a608229..4ac25f812e2f398b756d92b5e710197d940bb8f1 100644
(file)
--- a/
src/game_sp/MainForm.c
+++ b/
src/game_sp/MainForm.c
@@
-674,16
+674,26
@@
void DrawFieldNoAnimated(int X, int Y);
// --- Option Explicit
// --- Option Compare Text
// --- Option Explicit
// --- Option Compare Text
+#if 0
+
long SetParent(long hWndChild, long hWndNewParent);
long SetWindowLong(long hWnd, long nIndex, long dwNewLong);
long GetWindowLong(long hWnd, long nIndex);
long SetParent(long hWndChild, long hWndNewParent);
long SetWindowLong(long hWnd, long nIndex, long dwNewLong);
long GetWindowLong(long hWnd, long nIndex);
+#if 0
long GetTempPath(long nBufferLength, char *lpBuffer);
long GetTempPath(long nBufferLength, char *lpBuffer);
+#endif
long GetWindowText(long hWnd, char *lpString, long cch);
long GetWindowText(long hWnd, char *lpString, long cch);
+#endif
+
+#if 0
+
#define GWL_STYLE ((-16))
#define WS_CHILD (0x40000000)
#define WS_POPUP (0x80000000)
#define GWL_STYLE ((-16))
#define WS_CHILD (0x40000000)
#define WS_POPUP (0x80000000)
+#endif
+
// [UNCOMMENTED] Dim StretchWidth2&
char *MpxBmp;
// [UNCOMMENTED] Dim StretchWidth2&
char *MpxBmp;
@@
-1003,6
+1013,17
@@
static boolean InstanceStillRunning(char *TmpFile)
#endif
#endif
+void DrawFrameIfNeeded()
+{
+ DrawFrame(0);
+
+ /* !!! CHECK THIS !!! */
+#if 1
+ if (! menBorder.Checked)
+ DrawFrame(1);
+#endif
+}
+
void DisplayLevel()
{
int X, Y;
void DisplayLevel()
{
int X, Y;
@@
-1018,6
+1039,10
@@
void DisplayLevel()
if (! LevelLoaded)
return;
if (! LevelLoaded)
return;
+ ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+ ClearRectangle(screenBitmap, 0, 0,
+ MAX_BUF_XSIZE * TILEX, MAX_BUF_YSIZE * TILEY);
+
#if 1
SetDisplayRegion();
#endif
#if 1
SetDisplayRegion();
#endif