int border1_offset = (menBorder ? 1 : 2);
int border2_offset = (menBorder ? 0 : TILESIZE / 2);
/* scroll correction for border frame (1 tile) or border element (2 tiles) */
ScrollMinX = 0;
ScrollMinY = 0;
int border1_offset = (menBorder ? 1 : 2);
int border2_offset = (menBorder ? 0 : TILESIZE / 2);
/* scroll correction for border frame (1 tile) or border element (2 tiles) */
ScrollMinX = 0;
ScrollMinY = 0;