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added functions to get range corrected x/y cave position for BD engine
[rocksndiamonds.git]
/
src
/
game_sp
/
Input.h
diff --git
a/src/game_sp/Input.h
b/src/game_sp/Input.h
index 55f6aaf9a817bfc1b330fc40c2eadb055e3269dd..588542b44d63ee4562fbd623a495267c9cd1a9a0 100644
(file)
--- a/
src/game_sp/Input.h
+++ b/
src/game_sp/Input.h
@@
-8,6
+8,6
@@
#include "global.h"
#include "global.h"
-
extern
void subProcessKeyboardInput(byte);
+void subProcessKeyboardInput(byte);
-#endif /
* INPUT_H */
+#endif /
/ INPUT_H