+int subConvertToEasySymbols(void);
+
+void InitMurphyPos(void);
+void InitMurphyPosB(int);
+void ResetInfotronsNeeded(int);
+void subFetchAndInitLevel(void);
+void subFetchAndInitLevelA(void);
+void subFetchAndInitLevelB(void);
+void subInitGameConditions(void);
+
+#endif // INITGAMECONDITIONS_H