-#define aniTerminalActive IMG_SP_TERMINAL_ACTIVE
-
-#define aniExplosionInfo (111)
-
-#else
-
-#define aniMurphySleepLeft (71)
-#define aniMurphySleepRight (68)
-#define aniMurphyTouchDown (47)
-#define aniMurphyTouchLeft (95)
-#define aniMurphyTouchRight (94)
-#define aniMurphyTouchUp (46)
-#define aniMurphyYawn (56)
-#define aniPushLeft (45)
-#define aniPushRight (44)
-#define aniPushUpDown (79)
-
-#define aniSnikSnakDown (167)
-#define aniSnikSnakLeft (239)
-#define aniSnikSnakRight (247)
-#define aniSnikSnakUp (159)
-
-#define aniTerminal (0x80)
-#define aniTerminalActive (0x88)
-
-#define aniExplosionInfo (111)
-
-#endif
-
-#define posFrameCorner (55)
-#define posFrameHorizontal (111)
-#define posFrameVertical (110)
-
-
-#if 1
+#define aniSnikSnakTurnLeftToUp IMG_SP_SNIKSNAK_TURNING_FROM_LEFT_UP
+#define aniSnikSnakTurnLeftToDown IMG_SP_SNIKSNAK_TURNING_FROM_LEFT_DOWN
+#define aniSnikSnakTurnRightToUp IMG_SP_SNIKSNAK_TURNING_FROM_RIGHT_UP
+#define aniSnikSnakTurnRightToDown IMG_SP_SNIKSNAK_TURNING_FROM_RIGHT_DOWN
+#define aniSnikSnakTurnUpToLeft IMG_SP_SNIKSNAK_TURNING_FROM_UP_LEFT
+#define aniSnikSnakTurnUpToRight IMG_SP_SNIKSNAK_TURNING_FROM_UP_RIGHT
+#define aniSnikSnakTurnDownToLeft IMG_SP_SNIKSNAK_TURNING_FROM_DOWN_LEFT
+#define aniSnikSnakTurnDownToRight IMG_SP_SNIKSNAK_TURNING_FROM_DOWN_RIGHT